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Truly. 
Not enough bullets in this world... 
Talking Of Bullets 
has anyone downloaded a certain clip with a guy pretending to be arnie pizza delivery (on the phone)? he talks about punching pizza through the guy's brain and pizza with bullets and so on. it's hilarious believe me. cant remember the exact name of the clip. i got it on some backup cd somewhere... 
Tenebrae 
what is happening with the q3 support only? what would it have better than the q3 engine? ok extra tweaks but arent the team taking a risk? hope anyone can fill me in with some info. their site doesnt seem to give away much. any rumors around? 
All Pizzas Come With Pepperoni, And With 9mm Bullets On Them 
thats a legendary clip, thought about using it as my answer phone message but then realised it was ridiculously long.

Check the Tenebrae developers message board for info on the new version, btw, theres quite a bit of stuff there. 
Oh And... 
Cheesy pic:
http://www.planetquake.com/starbuck/pictures/iquake.jpg

Yeah its a cliche i know. And not funny. But i was bored, dammit! 
Haha 
i like 
Nitin...... 
Would it be posoble to email me those bots you were talking about up there ^^^ , or direct me to a download link please.

jih64 at yahoo dot com dot au

Thank you. 
Abyss 
done. 
Wrath 
Enclave tools = now

I will personally remove your vital organs through your penile duct unless you see to it that the Enclave editing tools are released to the public. 
Trouble Serving 
Hey recently I've been wanting to play some QW using Zquake, but I'm getting an error after I start the server when I want to load the map to play.

Host error:PR_Loadprogs -- couldn't load qwprogs.dat

Help is appreciated. Thanks guys. 
Rpg. 
First of all. No man, woman or killer-cyborg are bad-ass enough to take me on. If I ever catch you making empty threats to my persona again, I'll face-rape you with a fire extinguisher.

That said, I'll raise the issue, I promise.

One of the possible reasons why it'll never happen is that the editor and engine is un-documented to the point of it being silly. 
Lol 
wrath is my hero :) 
Wrath 
It's not like Build was documented -- well, it was, but it's not like it actually helped anyone. And QE4 didn't have any documentation either.

So basically that's just a cheap excuse worthy only of some stoopid programmer. Cheap excuses are not acceptable. 
Rpg 
"So basically that's just a cheap excuse worthy only of some stoopid programmer. Cheap excuses are not acceptable."

I'll be sure to pass your input along to the parties involved in the decission.
Also, your foot is bleeding, stop shooting it. 
Enclave 
the demo looks awesome btw 
New Q1SP 
available at FilePlanet: http://fpweb1.fileplanet.com/files/110000/119400.shtml

The map is made by Rinie Brouwers and the link is taken from TenFour: http://tenfourmaps.telefragged.com/phpbb2/viewtopic.php?t=498219

It's certainly no masterpiece, its major drawback is IMHO a very confusing layout, probably due to being mainly a DM map populated by monsters. Still a rather nice first effort with an old-skool feeling. 
I Second That 
ill definately be getting Enclave on the basis of that demo. The engine, the models, the textures, the architecture, the layouts, the interface, the sounds, everything was spot on!

It has a real solid feel, which I find to be a rare quality. The section at the end of the demo even made me want to make a void map :) 
Hmm 
Can I request a forgotten password option please, since I can't log in at work and am dreading losing my cookie at home :/

(Yes I forgot it) 
Jeht Screenies 
At the relentless poking and prodding of some people at Inside3d, I've finally put some screenshots of Jeht on my moddb page. They show off the mod pretty well, though nothing substitutes actually playing. I figured it couldn't hurt to post about it here too. :)

http://mods.moddb.com/851/ 
Grindspire: 
The only way that could work is to send the forgotten password to the email listed in the account. And your email appears to be fake.

Okay, how about this: send me your cookie in the mail when you get home. That will verify your identity and i will reply with your password. 
Grindspire Part 2: 
Also, ever heard of the SITE HELP THREAD? 
Hmm 
Yes but I was in a rush and forgot :/ 
Who On Earth... 
are all you guys? :P

fetch me a hot air balloon, 3 chimps, some duct tape and simering noodle water.

Lets have ourselves a party! 
Cheshire 
posting drunk again? 
Brainfart... 
Struck me the other day:

Why is mapping for Q1 so difficult beyond 1750 brushes?

Well, it's not like the old days where "room-corridor-room" design was the order of the day and intelligent horizontal placement of areas meant easy visual editing on any axis. The SP levels in progress that I've viewed recently have layouts that are so interconnected even vis grouping is problematic as a building assistance strategy. I'm not surprised that more SP levels aren't released, I usually have to spend half an hour "re-acquainting" myself with the architectural relationships involved in my current levels before I can put pointer to brush. If I'm not guaranteed at least three hours of uninterupted mapping at a stretch, I generally don't bother. 
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