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micholas: Nice! Don't forget to eat every once in a while :)

Maybe rate them all as you play them on Quaddicted? I am not sure about the statistics right now but I think so far no one even rated 50% of them.

I wonder how long it would take playing through them all casually some hours day by day (and how exhaustion makes later maps "worse"). We should definitely attempt some collective marathon over qexpo 2016!

lun: I think it is about 1.8 gib q1sp and 3 gib multiplayer. Haven't checked in ages and my memory might be wrong. 
Ahah 
I'm sure having downloaded possibly every single map/mod sp and also dm (but for dm I made some sort of "natural" selection:))but ..believe me the hardest part was that damn portal Gamers.org/levels/deathmatch !God it was huge !

Among the rarities I've found come to mind those "VictoryPlanet" TotalConversions by DanielKuciel but really.. I got them all !

Only problem is they are sorted by authors so finding specific maps will not be easy.. I'll play them by chance :)

I look forward to play Tronyn,Necros,FatController,NeilManke,Kona maps and those big mappacks(Nehahra,UrthMajik,Travail,Warpspasm, and God only knows what else !)

Do you think a single life will be enough ? 
 
If you don't mind.... it would be cool if you tracked your level times for each map and then added them up later. I'm guessing that time will be quite long indeed! 
Sure.., 
get your other single life back in nightmare mode. 
Playin' Every 'kin' Quake Map 
If you play by map name you might get to mine in about 5 years, but if you play by author, you won't live long enough ;) 
 
Come plan the most awesome qexpo 2016 if you are a DOer.
http://www.quakeexpo.com/forum/ 
Spirit 
thanks for recommended requiem, Nehahra works great now. Only minor bug is that skyboxes seem to move a little when you walk.run towards them (eg start of both neh2m4 and neh2m2).

But I am just glad it works now. 
Here's The Results Of My 7 Years Archiving Work ! 
total authors (1 folder per author): 1200
total files (maps,mods,..): over 5000

At first my attention was only to collect single-player stuff.. but then I found that a guy called Aardappel created that DMSP mod (converting dm maps into sp ones!)so.. eheh I let you figure out what I did :)

MikeWoodham: I like your mapping-style so I assure you that it won't be long before playing your maps :) 
Micho... 
...you are probably well aware, but just in case; Aard released a DMSP2 version as well. 
Katharsis Alpha 0.1 Out Posted By Wakey 
As title says: http://www.moddb.com/games/dark-revelations/downloads/katharsis-alpha-preview-01

I suggest to read either the full downloads description, or the autoexec.cfg, they contain some useul keybindings.

To start the game, either use the katharsis.bat supplied, or start dp with the parameter -game darkrevelations (i know confusing, gets fixed).

Then start either a sp game, or use the console "map start".

Please do your settings in the Autoexec.cfg.
Standart settings are rather high and need a fast GPU and CPU (3ghz, GTX 6xx or higher)

It's a rather dirty demo, i wanted to have finaly a version out, the next version will fix many things.

The thing i currently need the most is a capable QuakeC coder, i honestly tried and suck at it.

The content within /darkrevelations is made by me and licensed under CC BY-NC-SA 4.0
http://creativecommons.org/licenses/by-nc-sa/4.0/

I wasnt sure if i should use GPL already,
what does Sock use?
Any advise?

Well anyway, if one of likes to use content, its ok :)
Just be sure to notice me!

I would love to see some of you joining me :D 
 
cc is for art or finished works

gpl is for code

using cc for models and all that is probably what you want. no idea about map sources. I like the gpl, it might be the wrong choice for maps though. cc-by-sa is a nice license and should be "games in debian" compatible from what I know (if you dream of ending up in Linux repos) 
A Doom Scene 
http://hitestudios.com/icons-of-doom/

It's the Icon of Sin recreated with miniatures and the artist's own models & sculpture. 
Very Cool. 
The demon head looks brutal and the splatted Cacodemn is great. 
I Was Replaying Some Of Kona's Old Maps 
And I noticed some very good custom monsters in there, same with Necro's old maps also. I was just wonder why nobody else has used these monsters since. Was the source lost or something? 
Tronyn 
Any new reviews coming up? 
Heh 
Thanks for asking. The only Q1SP I played this year is jam2 (if I can throw all the time into mapping, I should definitely get to play it!), because I made the rule that I just freaking half to finish Drake for reasons of time and money - PM's time is also very limited and as he said "it's now or never." I've recruited some people to help out (appreciated guys you know who you are) and may be whining for more later on. But for this year, I made the rule that I'm going to finish Drake before I get to reviewing - so once that happens, I'll have a lot of catching up to do on reviews (a lot of the releases I haven't played yet look very exciting). 
Yarg 
Too much caffeine, corrections:
HAVE to finish
also "if I can throw all the time into mapping" which I actually can't but somehow did (lol). 
Looking At A Really Messy DB In Access 2013 
Made me wish it had a Trenchbroom-like 3D view. 
 
what are you smoking???

also access db. T_T 
 
Access is actually really nice for quick, personal database needs. The UI is easy to use, forms are a snap to set up... I like having it around. 
Wow Func Is Quiet 
Discussion topic: were Nihilism Unlimited trying hard enough to be evil? 
Fucking ROFL 
me: hey girl i'm going to this thing feel free to come along
her: can't i'll be doing crossfit 
Schtarbucke! 
I Bet If I Search For That Filename 
on my old laptop I could find it. But why in the world would you want such a thing? :) 
 
The Helvetica discussion reminded me of them, surely you used that for it back then? 
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