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Design Thoughts About New Set Of Weapons 
For a while now I've been thinking of doing a quake-like FPS sometimes in the future. The main gist is that there's two factions the player chooses (it'd be more relevant in SP where both are gonna also have their own campaigns, MP talk aout this is another story), and the only difference comes from the weapons they"re holding:

The first faction has a traditionnal arsenal: close-range, hitscan marksman, shotgun, machinegun, heavy machinegun (?), grenade launcher, rocket launcher, bolt/nailgun, lightning gun, sniper rifle, BFG.

Now I want a second faction not only to up the replay value, but also to propose an arsenal different than the ones you always see in Q3 clones by taking inspiration from japanese games, while still being on par with a traditional one. Thing is, it's mostly incomplete, and I need help on that one.
While there would still be a close ranged weapon and a BFG, this is what I thought so far:

-a mid-tier weapon that shoots medium-sized projectile as high speed. Has a pistol-like rate of fire
-something that shoots fire mario-like projectiles, the ones that bounces on the ground and against walls, but doesn't
stop like a grenade. Height and length of the bounce can be determined on how you aim
-something akin to worms' bazooka, where you shoot an arc projectile like a grenade but explodes on anything. Thing is,
you can hold the fire button to launch it further
-a weapon that shoots either a projectile or an insta-hit shot that, when it impacts the ground, leaves a "hazard sphere"
(like a fire explosion or a ball of electricity, or what I just thought, stalactites). If it directly hits a player he
takes damage for 2 seconds.
-a weapon that shoots those flame/energy wave things that travels the ground. Those could leave behind a trail that could
harm enemies/players, and the projectile could only be stopped by colliding on a hard angle (like higher than 75�)
-a weapon that shoots an energy beam for like a second before reloading, daikatana has a weapon like that
OR heat beam weapon/flamethrower that spreads around brushes/walls on contact with world

Any ideas/thoughts? 
Just Got A Game Idea In An Obnoxious Mall Toilet In Warsaw 
Thought you all should know that. 
Shithouse 
Like diner dash but with shit overflow pipes - you have a shovel and must dump the various open sewage pipes without letting any one of them overflow.

Occasionally there will be a larger object in the shit, like a baby alligator, traffic cone or bundle of nappies; these are harder to dump out and require button mashing.

There are also golden poops - these vanish if they hit the end of the line but if you manage to dump them before they do then they clear all the lines. 
Ijed Shit 
don't go forward with the button mashing, have the player switch to some tool like an electric saw or shithammer instead 
Pixelized Crap 
 
Quakeworld 
Hi guys, I just wanted to pop in and suggest quakeworld over netquake. quakeworld is played worldwide is what it boils down to. I mean, you can host netquake server for your friends, and it's really just gonna be for your friends, and you might have more trouble setting it up.

I know y'all have strong aesthetic preferences, but qw has great features. 
My New Dm Map Im Working On 
http://imgur.com/a/qoq41

not a whole lot to look at without textures / detailing. just working on the layout. might inspire someone with the basic architecture though 
Foogs 
looks like a decent board to me, I would consider adding several teleporters to get to the upper area. 
GOG Adds More Quake Titles 
http://www.gog.com/game/quake_ii_quad_damage

http://www.gog.com/game/quake_iii_gold

The forum for Quake series might answer any questions you have about the specifics of these releases or their full contents. Apparently they are not for sale in Germany.

Forum:

http://www.gog.com/forum/quake_series#-62169992008

Region locked games on GOG:

http://www.gog.com/mix/regional_locked_games_on_gog 
I Made A Quick Website Of My Stuff 
It's got some quake stuff on there.

http://louismanning.wix.com/ijed

It's very early but I'll be adding to it as the other stuff I work on gets updated. Still need to pass over lots of documentation I've got in various formats and add the smaller Quake projects I've been part of.

No post mortem for RMQ just yet, but I'll get around to it. 
Ijed 
May I request you kindly
(and once again) to renew
your email adress. 
I Can't See Anything There... 
Can you resend? 
Awh Fuck 
I can receive your email,
but mine to your adress bumps out with the usual:

This is an automatically generated Delivery Status Notification.

Delivery to the following recipients failed. 
So 
it's one way only.

And no, no bad intends, I just realize what the error causes. Seems the European server tricks my posts.
Sended three mails and they all come back. 
Ijed 
Nice minimalistic style! 
Try 
louis.manning AT bhvr DOTCOM 
Negke 
Background too noisy? 
Ijed 
yes, that did it. 
Oh Shit 
You work at bhvr? Nice!

Do/did you know Steven Lumpkin? He worked on your WH40K mmo. 
I'm At 
BHVR STGO.

I see footage of the 40K game now and again, it's coming along - though I've not met Steven. 
Ahh Ok 
I didn't realise they had multiple studios. Derp! 
Czg's Entire Being In Gif Form 
 
I'll feel part of the family when I can pick on czg like everybody else. 
13 Acres Of Hell - Custom DM Map Server 
Yo yo yo!

Alright, I think I have the kinks ironed out and can cut the red tape on my custom DM server I've been toiling away to get working.

Here's some additional information on the server:

https://docs.google.com/spreadsheets/d/1ItnaM9OEla9KsCnl8MNpYSHUdR0XoiXd9mtczC_8YJI/edit?usp=sharing

You should be able to join the server here:

acres.pwnz.org

The current list of maps (there are 13) in rotation include:

utressor
lundm1
auhdm2
baldm6
efdm8
bovine
oma
gomdm2v2
rtz
xl1dm6
uzul
aggressr
rf

Some old, some new, all great DM dueling or FFA maps.

Let me know if you can connect correctly (and what your ping is). Maybe we can find a time to DM it up?

Also, the server is using RuneQuake ... BUT ... all the runes and new features are disabled by default. It is setup in pure/classic DM 1 mode. 
I Was Expecting Dickbutt 
 
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