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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Scampie 
there was an sm announcement?
Must have missed that... 
 
 
ah well... 
The Theme Is Bricks?? 
Wtf...? 
 
"Bricks" is a good theme ))))) 
Agree 
Scampie is a good theme creator. 
 
I want to make sure I hit a wide variety of themes. Sometimes they are gameplay themes, sometimes they are style themes... this is a texture theme. 
 
I'll see what happens.

I have something started for BIG but it's pretty gross right now - no lighting etc.

I will work on it a bit and see what happens!
GF/kid out of town for the week, but I'm working A LOT. 
Sm171_digs 
Sm171 Pack 
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm171_pack.zip

news will be posted whenever shambler stops being lazy. 
SM172! 
Theme: Explosive

Due: Mon. June 10th. 
Oi. 
Shambler was asleep, you cunt0r. 
 
[15:49] <ShamblR> mr scampie
[15:49] <ShamblR> cockface scampie more like
...
[15:54] <@MrScampie> literally writing the news post now, scum
...
[15:58] <@MrScampie> ShamblR go approve my news


YOU FELL ASLEEP 10 MINUTES AFTER INSULTING MRSCAMPIE!? 
MRS CAMPIE? 
Yeah. Talking to you in IRC is THAT boring. 
 
 
Scampie, could you please continue the good old tradition of adding readme files to the packs? Those include things like the theme. Check any old pack for a template where you can just edit a few lines. 
Readme 
sorry Spirit here you go:

http://pastebin.com/Hqur0rj6 
Don't Bow To The Archive Nazi! 
 
Sm172 
http://members.upc.nl/verorber/sm172_orbs.bsp

It isnt realy finished yet wanted to add some alternative routes and some secrets to make an easy alternative for some of the moves, and even a little more details, but im not sure if i will have any time tomorrow for more mapping 
Sm172_digs 
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm172_digs.zip

Required Quoth2. Else "stack overflow" in standart progs.dat 
Aaargh Congratz 
You suceeded in making a very annoying map! Discharged a zillion times actualy should write a select shotgun, +attack alias for it but that would be cheating:) 
Sm172 Pack 
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm172_pack.zip

I started working on mine and then decided it was pretty shit and just gave up... so it's unlit and boring.

orbs is right that digs' map was the most annoying thing ever lol. orbs, I just suck at your map. 
SM173 Theme: 
Survival Horror.

Due Monday June 17th 
Meh 
I just failed again time was to short to make it family friendly.Jump one and two are pretty easy, falling through the door is a lot easier then doing it of a boost, but this is just a time penalty doors open after 10 secs.
The third jump is just lined out bad/hard. on max boost you fly over the middle platform,when you try totemper it its very easy to get stuck on the slope and then you loose all speed so you cant hop over the gap. I shoudl have lowered the landings a bit and maybe widen them. The last jump isnt that hard but not family friendly, and to do it as intended with fullspeed from the previous boost is very hard.

Il have a look at your map then upload demo 
Demos 
digs had a trick i only managed with a bit lower hfr, tomany discharges to try it fullspeed(you can strafe onto the explodobox in the last room, thus skipping those two buttons & having to walk around all to get to the safe spot)

scampies was very easy to get it one sec slower but to get this one i had to try for 20 mins:),trick was to shotty the left box so the 2nd door doesnt break so i can sneak past the baddies


http://members.upc.nl/verorber/sm172.rar 
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