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Jobs & Mappers Wanted
Need level designers for your amazing new mod? Or are you a game developer looking to hire? Maybe you just heard about some job at some company, and want to pass it on to the gang here at Func. Or you're just doing some fun little one-man project and want a little help from a level designer. This thread is the place to announce paid positions at companies, unpaid positions on mod teams, or even just ask for a few maps for your mod.
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#579 
cool didn't know that they tried to standardise the definition, but it's nice to know that the top two factors are the ones I mentioned.

we should define some metrics for what makes a game "quake-like", ranked in order of value. Ok, go! 
Ok I'll Start 
1) Is Quake
2)....erm.... 
 
That berlin thing there... good information. 
Quake Metrics 
1. brown
2. rockets jumping
3. lovecraftian 
@killpixel 
I just flushed something down the loo that hit 2 out of 3 of those points so I'm thinking you might need to be more specific. 
 
Lol kinn 
 
So it wasn't brown, then? 
Ok 
now that i think about it there was some definite "splash damage" so looks like we are actually 3/3 
Ouch 
Heh 
splash damage 
So, Rogue-Likes... 
Are all technically based off of the game mechanics of on singular game that started it all, Rogue. Those who use Linux can play it by getting the BSD games package. It was a very simple game that used D&D like methods for random events. What made it really important for Linux though is that it invented an early version of NCURSES, which allowed for it's grid-ascii style of gameplay. This would lead to graphical-text programs being developed that allowed unexperienced users to quickly do something in the system without using the command prompt. You were a player with stats based off D&D that went around a dungeon fighting monsters trying to get an amulet, then leave. What made the game special is that the dungeon was different every time, which was super innovative for the time. So go ahead and try it out, I'm pretty sure there is a windows version of it somewhere, but idk. Short warning: IT'S REALLY FUCKING HARD. 
Cool Story Bro 
Thanks for the info. Also, I keep hearing people around here talking about some game called "Quake" - anyone know what that is? 
Whats Your Salt With Me Bro? @PepeLord86 
I know some of the stuff I say goes off topic, but seriously, why are you targeting me? 
@SpecialBomb 
Please excuse my younger brother, PepeLord86. I have asked him to review his recent comments in light of your grievances, and he will be unavailable to comment for a while. In the meantime I, PepeLord84, will be posting in his stead until further notice. 
 
If any of you pros know of any decent company hiring level designers, hmu please and thank you. 
Send Romero Your Folio 
he'll need some if slackroom takes off 
 
I already joked about going to work on Blackroom with some guys of the guys from work. I found it funny, not sure they did. 
Zwiffle 
Just curious...How much pay would you expect if a freelance game developer wanted to commission you to create a large scale Quake map?

I would like to know, just in case in the future I need to have someone create levels for a future project. 
Zwiffle 
In case you're still looking:
https://www.streamline-studios.com/careers/ 
 
Ruin: I probably wouldn't work on a quake map except for fun and personal satisfaction, sorry.

Adib: Thanks, but I'm not sure I would be willing to move to Malaysia. :) 
Zwiffle 
I totally understand you, I'm coming from Brazil. What can I say? It's been an adventure to tell my grandchildren. And mapping for a new game in the process. So far, so awesome. 
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