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Jobs & Mappers Wanted
Need level designers for your amazing new mod? Or are you a game developer looking to hire? Maybe you just heard about some job at some company, and want to pass it on to the gang here at Func. Or you're just doing some fun little one-man project and want a little help from a level designer. This thread is the place to announce paid positions at companies, unpaid positions on mod teams, or even just ask for a few maps for your mod.
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Ijazz2 
Sign me up! Sounds like a great gig - the clear and detailed vision of the project already described in your pitch along with the great presentation of the assets you've made so far really makes it sound like a sure fire winner! Could we be looking at the beginnings of the next Valve? 
Beep! Beep! Lethal Levels Of Irony Have Been Detected! Beep! Beep! 
 
Sarcasm 
Not irony. 
Volunteer Posts Changed 
Just 2 coders,3 mappers and 1 modeler required.
I know I don't make a good impression.If you are doubting my skills then wait till April.The qump project will be released.

As always,if you want to do something email me at chasemar2017@gmail.com 
I Believe This Particular Robot Is In Need Of Diagnostic Service 
 
Wong! 
 
Blood Splat QC Dilemma 
Hello-

I'm trying to use MaNiAc's tutorial on Inside3d - http://www.insideqc.com/qctut/qctut-47.shtml.

I mean it works and everything, but it would be great to have the .mdl actually align with the wall that it lands on. I'm pretty sure there is a way to do this, but I'm not much of a coder.

I'd happily pay for some to modify the code in order to make this work.

Thanks. 
And The Post #666 Goes To� 
IIRC, that isn't possible in the QC code because there's no way to concatenate transformations or to change their order in vanilla Quake. When surface alignment is calculated, the original angles gets lost. 
Damn, Mankrip Is Stealing To Many 666. 
 
Where Did All The Posts Go? 
Between 666 and 673? Spam? 
 
correct, the board hides posts that are flagged as spam 
My Proyects And Music For Maps 
1- Hello, my name is Christian.

2- I am working in a BIG Quake proyect(no supporters yet :). I want help in themes like QC compilation and creation, because I want to use some files from the old mission packs to be compiled in one with all ID1 files also. But I think it will be hard at the moment(I just have 6$ in paypal to pay :P and also I use another time).

3- I do music if you want: I can do a relax music or if you want a grunch with guitar, strings, pad effect, etc. Email me to 50leones@gmail.com if you are interested. 
Effect Sounds For Your Mods Can Be Also 
 
Johnison 
I've already combined the mission packs into my mod.

No its not finished yet, but close.

I released a secret early version in my map Terracity if I recall correctly. Check it out, might already have what you need: https://www.quaddicted.com/reviews/terracity.html 
Qmaster 
Thank you, but I think my qc compiler sucks, so I don't know what to use now :P (in mac)

(I will play that attractive map) 
Ya 
You might try fteqcc.exe in Wine: http://triptohell.info/moodles/fteqcc/ 
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