What if the arrows were written on wheels, and you could actually see some of them hiprotate when you press a button??
very cool idea :} I really like this actually.
i'd argue it might be better if you could work these "arrows" into the map itself... so like a visible building with something like lightning or flames or something to communicate that that place is important somehow.
Interesting but the first part of one of my maps has 3 objectives active at once (do in any order) and they are all in indoor locations...
If you want to be clever then build your anti-getting-lost system with good art.
one requirement is that it might need to support multiple objectives e.g. (if you go this way or this way, there's stuff, but not this way). Hmmm...multiple "arrows" pointing down different corridors...
You could also use lights
Probably not feasible as all light comes from gothy flames - still could do a "flames go out" setpiece for something though - tbh i can't remember a gothy map that's done that...
@Kinn, I know I probably made you run to the hills with my crazy email about textures but have you decided what art style you are going with?
I haven't recieved any emails...bdwooding - at - gmail.com ?
As for the art style, the whole episode is old and damp and earthy in the good old medieval gothic style. Here's an example of a typical area (please ignore any wip suckiness and lack of texture variation):