Propose Solutions Too
Make the "box" a sky texture, right? (if necessary, a black custom sky tex)
Test fps with ez/fuh though.
fun to play is not a great texture map, but is a fast dm to play :) good job!
Glad to see you got this out the door. Props for doing a two-mapper dm map! That doesn't happen everyday. It plays pretty well, too.
Now featured on QuakeMarine.com and mirrored on FileAlley
i've heard and read that sky textures are faster, but on a map like q1dm17 where 90% of the map is sky, on my computer it runs extremely slow. I tried to avoid that on this map.
Thanks for comments guys, and thanks for mirror cybrvillain.
Oh Yea Bots Too
when you have a space map/floater, upscale the surrouding box brush's textures up by a lot. it will cut down on lightmaps and faces thus giving a higher frame rate.
if it's not a sky texture, then it may bug you that lighting will be a bit off on those, but if it is a sky texture, than the change will be completly invisible to the player (except in performance increase ^_^)
also, if it's a sky texture, people using engines that support it can turn on a skybox, thus increasing performance even furthur.
Or Even Better,
use r_fastsky 1 like i do
I really liked the map. It's fast and fun to play on it. The textures are not that good, but since we can use external ones, it's not a problem at all.
What really bug's me, is the impossibility of using a skyboxes! If you correct this, the map is perfect.
Good Job! :)
I suggest you demand a refun from Drako. Not sure what he was thinking with the texturing but the map looks pretty uninspiring from the shots. The god-awful washed-out crappy-item engine they're taken in probably doesn't help, though.
Not Sure About Gameplay
I'd say hand it over to a more experienced mapper so he/she (are there any she-mappers?) can make proper details/texturing. As a mapper the screenshots bug the hell out of me, and it looks rushed. I know more hardcore QWers don't care too much about looks, but it just annoys me to no end.
As a casual QWer I'm more interested in looks than all 1337-crazy tricks you can pull out and whatnot, but that's just me.
Sure About Gameplay
q3dm17 is gold compared to what this appears to look like..
if the gameplay was "nailed" in apparently 1 hour, at least spend another 1 hour on the visuals before releasing.
Have You Played It?
Drako spent a good many hours on texturing and lighting.
Electro is his first map i think u should read more...give the man time... i know u got a good maps made but u also made some poor maps in the beginning...and i think the map is not that bad...