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Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: http://www.celephais.net/board/view_thread.php?id=60097
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Necros, thanks for the link, i'll try it as soon as possible.

if the .lit file is from an older compile, it can make the map look weird in game because data is mismatched between the new .bsp and the old .lit.

Yes, that was the issue. The map looks OK if i delete the .lit file. Now to see how to make it uses .lit files like it did with WC GUI, as the parameter -lit gave errors with the .bat file.


* Ijed, i checked, all the compiling utils i use are those from Bengt Jardrup and MH(txqbsp, vis and light).


* SpronyvanJhonson.

1. Obey me.
2.
3.

For the written ones, here.

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SpronyVanJohnson: 
Read Shambler's thoughts on Q1SP design from long ago:

part 1 part 2 
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