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Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: https://www.celephais.net/board/view_thread.php?id=60097
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Thanks OTP! 
 
 
Make sure you use the exit texture on a wall. The entire wall. And columns that have gaps under them not touching the floor. And a door that flickers through a wall when it's open. 
Oh Yeah, Z-fighting Door! 
Thanks for the ideas, Qmaster! 
 
If you want more inspiration, play SM49. The theme was "crappy
Maps"

https://www.quaddicted.com/reviews/sm49_pack.html 
Haha, Wow! 
A whole slew of crappy maps? I'm just making one secret room, guys... ;) Thanks anyway metl, I'll check it out. 
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