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Toxic Shock Syndrome
TSS is a large deathmatch level for Quake2 FFA and team dm. It's dressed up in industrial and gothic textures by Lunaran, Yogi, Rorshach, Musashi, and others.

Screenshots: http://jdolan.dyndns.org/jaydolan/tmp/qmass2dm6-final/
Download: http://jdolan.dyndns.org/jaydolan/files/qmass2dm6.zip
Heh 
Hmm looks like someone else reads the back of the Tampon box when they don't have other appropriate reading material in the shitter. I thought I was the only one :)

Nice shots -- looks good. I would comment more but I don't have Q2 installed 
Wow 
yeah, nice shots. I have q2 installed, just need to copy around some paks so I can try it. I like the textures. cool. 
Thanks 
Blitz, yea, the gf and I decided this name was priceless, and fit with the rest of my map names.

Nico, the textures are indeed fantastic. I was thrilled to find them already converted for Q2. I only made minor adjustments to a couple of them. Hats off to the original artists.

I just wanted to add that this level went through no less than 7 public betas, so gameplay is (hopefully) very tuned. I hope this one finds its way onto a couple servers. I spent almost too much time on it! 
Heh 
I just got acebot for linux and slapped it around in base1. i am starting to suck less in q2. i´ll sure try your map.

some of the texes remind me of old guitar amplifiers from the 70s. in general, the feeling is a bit quake1ish. not as open as a q1dm map however. 
O.0 
so i guess the fact that i don't get the name is a good thing? o_O

:P

i need to figure out how to get q2 running again. :\ 
/me Gets Railed 
large distances + absence of light + corridors with 90 degree turns + a bot with a railgun + q2 newbie = pain

gahhh. still it plays really well. just not good for newbs. ok, i got a few frags in, too.

thanks for this map. 
 
Hehe.. the map is reasonably lit for me with vid_gamma 1 and gl_modulate 1. These are the default (dark) settings. Try bumping vid_gamma to 0.7 and gl_modulate to 2. Issue a vid_restart if the commands don't seem to take effect right away.

But thank you for trying it out :) We're actually going to be playing on it tonight, 9pm EST, if you care to try with humans:

http://jdolan.dyndns.org/jaydolan/quake.html

Btw, I guess it isn't really a newbie-friendly map. I did design it with team dm in mind. 
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Website copyright © 2002-2017 John Fitzgibbons. All posts are copyright their respective authors.