News | Forum | People | FAQ | Links | Search | Register | Log in
Doom3 Textures Converted To Quake
After 3 months of hard work, I finally finished Doom3 textures conversion "down to" Quake wad format. I hope the results to be appreciated here :P
Maybe there are some remaining fullbrights, or things that could have been done better, so feel free to comment, to give advices, etc...
Note I didn't test all the set ingame, so I hope to see new maps with Doom3 "Quaked" texture set soon. :D

The link: http://lambert.jeanphilippe.free.fr/DownLoad/Doom3_tex.zip
My home Page: http://lambert.jeanphilippe.free.fr/

Please also note I've added other textures I made for Quake Travail in the Quake section on my website....

Oh, I was about to forget: Spirit, the stuff is already uploaded onto Quaddicted ;)

Enjoy!
First | Previous | Next | Last
^__^ 
I can't wait to check these out! The idea sounds weird but I'm very interested in seeing how they turned out. Even if they don't translate well, thanks for the effort JPL -- it's always good to try new things. 
Er 
The .zip is damaged for me. :(

"Unexpected end of archive" error in WinRAR 
Nah 
the zip's perfect for me and gibbie and czg at least.

Some stuff is really good-looking (some organic and rocky stuff especially converted well) but the blue-green base stuff doesn't seem to work very well in quake palette. :/
Some pipe complexes came through quite nice tho.

Thanks for the hard work JPL, let's hope some good maps are made with these!

Should I make screenshots? Nah..... ;) 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.