
In Case Anyone ...
#1 posted by Tigger-oN [202.134.241.213] on 2009/04/27 13:21:55
In case anyone is wondering, this is the engine I use. It is very good and makes things like videos very easy.
#2 posted by
Trinca [194.65.24.228] on 2009/04/27 13:36:29
I like CTF in Q3, but i dont even have time for my favorit game Quake :\
Guess i will never try this :|

From A Single Player Point Of View
#3 posted by
nitin [124.168.13.232] on 2009/04/27 15:33:35
what are the benefits?

Probably More Than For Multiplayer Use
#4 posted by
Lardarse [62.31.165.111] on 2009/04/28 12:47:21
as ioq3 has no PunkBuster support

Their Wiki
#5 posted by
stevenaaus [203.55.33.245] on 2009/05/01 08:18:46

Hmm
#6 posted by
nonentity [87.194.146.225] on 2009/05/01 14:18:12

Hmm
#7 posted by
nonentity [87.194.146.225] on 2009/05/01 14:18:48
Oh, and it's < q > < /q > for quoting...

Nonentity
#8 posted by
Lardarse [62.31.165.111] on 2009/05/01 18:20:59
Coming from TTimo, the man in charge of GTK 1.5?
The same TTimo that broke q3map2 a while ago and left it to other people to fix?

Hmm
#9 posted by
nonentity [87.194.146.225] on 2009/05/01 20:07:24
I thought Ydnar coded that?

I'm Talking About
#10 posted by
Lardarse [62.31.165.111] on 2009/05/01 20:22:16
the whole "protocol 47" thing...

Hmm
#11 posted by
nonentity [87.194.146.225] on 2009/05/01 21:32:00
Wasn't that the urban locale in HL2?

Nope
#12 posted by
Lardarse [62.31.165.111] on 2009/05/01 21:53:36
Slight mistake in my last post, I meant BSP version 47, which is what QuakeLive uses.

<q>
#13 posted by
stevenaaus [203.55.33.245] on 2009/05/06 04:20:04
thanks