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QuakeLive.
Better than Q3A in the following ways:

Easily customisable to change some of the shitness of Q3A: remove headbob, remove gunbob, centre weapon etc etc.

Finally fixed fucking damage feedback so it actually works.

Hud isn't as terrible.

The movement feel doesn't seem quite as bad, still a bit lacking in air control but not as vague and floaty as before.

New maps are mostly really good, ZtnDM3, Asylum, thingy Towers especially.

It's also, unlike Q3A, definitely worth the money :)

However bouncing items are still shitty, and some player skins are almost invisible in more highly textured maps.

Anyway. I am on as Shamblerrr. I suck, so if anyone else does, befriend me and let's suck together ^_~
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Spirit: Thanks. I think I've seen that one before?! Learning that shit seems like so much work...

Pulsar: Yeah, cool.

ShadoW: Wtf, another new map?! How do you do that - your production rate is crazy. 
Negke 
Wtf, another new map?! How do you do that - your production rate is crazy.

I guess he has absolutly no life beside Quake mapping: either jobless or student :P 
 
Way to twist my compliment into something negative. 
Wot ?? 
It is absolutely not negative... though :P

ShadoW to elaborate ;) 
 
lol Negke :). I have full time job (game industry), diploma of Technical University, and also I work on some other commercial games projects right now :).

Mapping for QL is is easy and I can do that fast, plus you don't know how long it took to create this map. 
I Knew He Was A Pro 
You could just tell..... 
 
I would never ever called myself a "Pro" :). 
Well... 
if you get paid to do it, you're a professional. :P 
FUCK YOU SCHBIRID 
 
FUCK YOU SCHBIRID 
 
Yes Please 
 
Glad We Have This Settled 
 
Spirit 
Is it just me or has the number of secondary-account tierslummer motherfuckers increased exponentially over the last few weeks/months? 
 
No idea what you actually mean. My games are usually quite balanced any nice (unless I get crowded by those bloody foreigners!).


One thing is really stupid, you cannot have QuakeLive on two different machines with different configs. At least not out of the box. I tried to play on my netbook and ruined my desktop settings with that. "Cloud"-based sync is so convenient! 
Err 
Just use 2 config files. Problem solved. 
Negke 
QLPP12 & Free Premium Week 
http://www.quakelive.com/#!news/site_news/24434

New update / premium pack with five new game modes, e.g Domination (like CP in TF2), and maps. Additionally, all premium content (including FreezeTag) is unlocked for standard players the whole week which should make for some good activity on the servers and more varied matches.

Let's get some games on, yo. 
 
Spirit 
should post that on the official Quake facebook group!!! 
In Case Someone Didn't Notice 
QL is a standalone client now, no longer running as a browser plugin. Apparently this makes it a smoother, possibly even faster experience overall. Most obvious downside is that Linux and Mac support have been dropped and Spirit cries into his pillow.

Haven't tried it yet, and not sure what to think of it tbh. I kind of liked the idea of it being a browser game (of sorts), seemed like better accessibility. I guess it would be nice if they were to add it to Steam so as to attract new players, but no idea if it's possible like that or worth considering on their part. But whatever is necessary to maintain the game for a while longer...

In other news, they've just unlocked the Start A Match gametypes for everyone which means Pro users can now create customized games for standard users as well. 
Quake Live Is Now Way Better IMO 
I have no problems getting it to work on ye olde surface pro, had loads of probs before. Though it sucks that linux and mac players are no longer able to join the fun. 
Tried It Earlier Today 
I can force AA and AF, yay!
Now all it needs is a LAN mode. 
Spirit 
That is the only way to play Q3A/QL. 
QuakeLive Is Coming To Steam! 
News

About time, I'd say. This should bring an influx of new players with a wide variety of skill levels similar to when the open beta started, and hopefully some renewed interest on my (and your) part. For a while anyway. Though I'm a little bit worried about the "big gameplay changes" they mention - hopefully nothing to dumb down the game and its core mechanics or skill requirements. 
 
Sounds good, I enjoy having a bash on Quake Live every now and then. It's good to sharpen those twitch skills. 
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