#46 posted by negke on 2011/06/01 14:20:46
Spirit: Thanks. I think I've seen that one before?! Learning that shit seems like so much work...
Pulsar: Yeah, cool.
ShadoW: Wtf, another new map?! How do you do that - your production rate is crazy.
Negke
#47 posted by
JPL on 2011/06/02 19:57:00
Wtf, another new map?! How do you do that - your production rate is crazy.
I guess he has absolutly no life beside Quake mapping: either jobless or student :P
#48 posted by negke on 2011/06/02 21:12:37
Way to twist my compliment into something negative.
Wot ??
#49 posted by
JPL on 2011/06/03 15:47:41
It is absolutely not negative... though :P
ShadoW to elaborate ;)
#50 posted by
ShadoW on 2011/06/03 17:03:55
lol Negke :). I have full time job (game industry), diploma of Technical University, and also I work on some other commercial games projects right now :).
Mapping for QL is is easy and I can do that fast, plus you don't know how long it took to create this map.
#52 posted by
ShadoW on 2011/06/03 21:17:33
I would never ever called myself a "Pro" :).
Well...
#53 posted by
necros on 2011/06/03 21:19:32
if you get paid to do it, you're a professional. :P
Glad We Have This Settled
#57 posted by
negke on 2012/03/31 01:34:47
Spirit
#58 posted by
negke on 2012/03/31 14:22:55
Is it just me or has the number of secondary-account tierslummer motherfuckers increased exponentially over the last few weeks/months?
#59 posted by
Spirit on 2012/03/31 14:47:09
No idea what you actually mean. My games are usually quite balanced any nice (unless I get crowded by those bloody foreigners!).
One thing is really stupid, you cannot have QuakeLive on two different machines with different configs. At least not out of the box. I tried to play on my netbook and ruined my desktop settings with that. "Cloud"-based sync is so convenient!
Err
#60 posted by
Jago on 2012/04/01 15:27:46
Just use 2 config files. Problem solved.
QLPP12 & Free Premium Week
#62 posted by
negke on 2012/05/01 10:11:06
http://www.quakelive.com/#!news/site_news/24434
New update / premium pack with five new game modes, e.g Domination (like CP in TF2), and maps. Additionally, all premium content (including FreezeTag) is unlocked for standard players the whole week which should make for some good activity on the servers and more varied matches.
Let's get some games on, yo.
Spirit
#64 posted by
- on 2013/02/03 14:25:36
should post that on the official Quake facebook group!!!
In Case Someone Didn't Notice
#65 posted by
negke on 2014/01/13 19:17:13
QL is a standalone client now, no longer running as a browser plugin. Apparently this makes it a smoother, possibly even faster experience overall. Most obvious downside is that Linux and Mac support have been dropped and Spirit cries into his pillow.
Haven't tried it yet, and not sure what to think of it tbh. I kind of liked the idea of it being a browser game (of sorts), seemed like better accessibility. I guess it would be nice if they were to add it to Steam so as to attract new players, but no idea if it's possible like that or worth considering on their part. But whatever is necessary to maintain the game for a while longer...
In other news, they've just unlocked the Start A Match gametypes for everyone which means Pro users can now create customized games for standard users as well.
Quake Live Is Now Way Better IMO
I have no problems getting it to work on ye olde surface pro, had loads of probs before. Though it sucks that linux and mac players are no longer able to join the fun.
Tried It Earlier Today
#67 posted by
Spiney on 2014/01/13 23:17:36
I can force AA and AF, yay!
Now all it needs is a LAN mode.
Spirit
#68 posted by scar3crow on 2014/01/14 00:12:32
That is the only way to play Q3A/QL.
QuakeLive Is Coming To Steam!
#69 posted by
negke on 2014/07/23 09:24:41
News
About time, I'd say. This should bring an influx of new players with a wide variety of skill levels similar to when the open beta started, and hopefully some renewed interest on my (and your) part. For a while anyway. Though I'm a little bit worried about the "big gameplay changes" they mention - hopefully nothing to dumb down the game and its core mechanics or skill requirements.
Sounds good, I enjoy having a bash on Quake Live every now and then. It's good to sharpen those twitch skills.