News | Forum | People | FAQ | Links | Search | Register | Log in
New Q1SP: "Dry Sorrow" By Tronyn
Tronyn has released a new map, a small Egyptian/industrial Q1SP based on an old DM map.

Screenshots: 1 2
Download map: here (2.8 MB)
Drake mod (required): here. (16.3 MB)

Tronyn says:
If you play this map, I'd recommend going through the first door you encounter in the map the first time it opens, since that will be the only time it does (thanks to Spirit for pointing out this large flaw). Thankfully if you get trapped and have to hit kill you'll be no worse off given that the door is right by the spawnspot.

I guess I could have addressed this and delayed the release more, but not releasing anything at all during 2010 pissed me off, and this release is not much that said. PM is on hiatus at the moment and I've decided to finish the maps I have with the resources I have. This one map is only the first of several which will appear in the next month or two using this mod.
First | Previous | Next | Last
 
I don't get what the obsession with Nailgun Ogres is.

Grenades is what makes the Ogre unique, give him nails and you've taking away the Ogre's most important feature. Especially stood next to a phalanx of Enforcers.

Would further note that nails are annoyingly hard to see, add to this a scatter fire and they're pretty annoying. Nailgun for Ogres that are below the player would be okay mind. But otherwise, gimme grenades to dodge! 
Agree 
I suppose there's a reason why id changed the Ogres from using nails to using grenades, after all... 
Ogres Should Have 
nail grenades!

Best compromise I could come up with. 
Huh? 
 
 
isn't that just flak grenades then? :) 
Shush, U 
 
Flak Grenade? 
Isn't that just a regular grenade? Or is there a subtle difference between flak and shrapnel that I'm unaware of? :P 
 
A nailgun and a grenade launcher.

Sorta like the avp2 pulse rifle. 
 
ohhh just replayed last night and notice that chainsaw kill zombies :( I'm such a noob... in my first demo kill all except 2 zombies...

had to cheat a Quad :( 
Shit 
I completely missed this thread: gonna have to play the map now :P 
 
I completely missed this thread: gonna have to play the map now :P

i don't mind when that happens. it's like finding a twenty wedged between the couch cushions! ^_^ 
Or In Your Pants After You Was Them 
 
S/was/wash 
 
S/was/wash 
 
S/was/wash 
 
Nice Map 
Looked great. I had no problems with the 1st room being to hard because I played on easy, which really was easy. Had plenty of stuff all the time.

8:46, 1/3, 59/67 (no rockets to kill last zombies)

I even have a demo:
http://www.airrocket.net/~spirit/4weeks/ds_spirit.zip

Cheers! 
Maybe The LG Should Have Been The Chainsaw Instead 
 
Heh 
the chainsaw does gib zombies mofos! thanks for the feedback everyone. ill watch the demos tomorrow, ive basically set aside tomorrow as a quake day. more soon, thanks for still being around to play. I GUARANTEE that anyone who likes quake, will like unforgiven. at least, I think it's some of my best shit. anyway! 
Oops 
I don't have drawing of weapon models enabled and don't know the mod, I didn't even know I had a chainsaw tbh. Should turn weapon models on, hehe. I'll do it when I find the time to replay the map on higher skill setting. 
 
Tronyn, I think I was overly critical when I first played this... I'll give it another try. 
 
7 demos:

http://www.quaketastic.com/upload/files/demos/gbsorrow.zip

7 deaths on skill 0. What's the culprit? 
 
gb you are a real noob :) 7 deaths?

LOL

I died in first run at first room... did a second run and finish on hard.. dowload my demo and learn ;) 
 
It's the player's problem when Easy is too hard for them? I don't think so.

I have no problems beating semi-recent games, so I wonder why I have problems beating recent Quake maps.

Compare the monster counts in Bioshock or Doom3 on Easy skill with this. Just saying.

The constantly respawning monsters remove any sense of progress btw; it feels like playing DMSP. While that is OK, I think having them respawn on Easy skill isn't the best thing to do.

I'm sorry, I really tried. 
 
constantly respawning monsters

I dunno what were you playing but it sure as hell wasn't this map... 
 
hehe gb I got Dm experience that might help in tronyn maps ;) 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.