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Browser/Mobile Games Thread
There's a Console Thread, a PC Thread, but where does the lowly browser gamer get a fix? This is where.

Discuss iPhone, Android, Flash, HTML5, Unity, etc. games here.
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Yellow 
Played this very short but free puzzle game yesterday on my Android phone (not sure if it exists for iPhones or WP) and found it pretty cool. 50 puzzles will keep you busy for one or two hours tops. The motto here is minimalistic design and original gameplay mechanics.

Most puzzles are very to moderately easy, though some are a bit of a headscratcher. Then again, I've never been very good at puzzles: I lack the patience for it. Which is probably why I enjoyed this game. Each of these 50 logic-based puzzles can be solved in a handful of seconds and if you get stuck, a gradual hint system can help you understand how to beat it.

Approved! 
Eternium 
I've been playing this (formerly titled Mage & Minions) mobile free-to-play Diablo-like over the weekend and found it pretty cool for a free game. It's not perfect but enjoyable enough without becoming a pay-to-win as you progress. Noticed some z-fighting visual glitches where bridges connect with terrain. Note that said terrain apparently uses a voxel engine, something I haven't seen since Outcast. Not sure about the game's replay value: unlike Diablo, the campaign maps aren't procedurally generated - yeah, I know procedural generation usually makes crappy maps but it was one of Diablo's strengths. 
Muggle. 
Is that on Android? Might check it out now the ChromeOS can run 'droid apps. 
Yep 
 
Shumnuts 
Cheers Dude, 
Got it already on my chromebook. Spent 5 minutes playing and the rest of the evening flicking between cohh and fifthelephant streams.... 
Heh, 
I did say it wasn't bad for a free-to-play. If you know of a better free Diablo-like on Android, please share. 
Eternium 
I've put about an hour into it and so far it's annoyingly easy. I feel like in Diablo and Torchlight and other games like that, there's actually *some* grinding and strategy needed to be able to progress, but I haven't encountered that at all yet in Eternium.

Still, it's a competent take on the genre and not a bad way to kill time while you shit / stand in line at the post office / wait for a bus 
Mugggles. 
Sorry I didn't mean it that way. It actually looks spot on for the sort of thing I was originally after for a mobile game, and I'm grateful for you pointing it out. It just happens that I never get that motivated for mobile stuff. I have about 10 games on my phone and 8 on my Chromebook, and the only one I've ever played is Warhammer Quest. I just get distracted by the interwebs instead. 
 
"free Diablo-like on Android, please share."

Try Darkstone.

It's a free port of a PC game from 1999. 
 
@Blitz Yeah, the first 7-or-so XP levels are a walk in the park, it gets tougher later on.

@Shambler I know the feeling, the internet can be a time blackhole. I've literally spent entire days doing nothing but surfing the web, didn't even stop while eating...

@Gunter Thanks, I'm gonna try it. 
This War Of Mine 
Watching Cohh stream the PC version. It looks very cool for that style of game (bleak side-scrolling post-apocalypse survival exploration game), and it seems to be available on Android, I imagine it would be spot on on a tablet:

https://play.google.com/store/apps/details?id=com.elevenbitstudios.twommobile&hl=en_GB 
Also Eternium 
Been playing a bit more of this. It is very functional as an RPG-lite, and works on tablet very well.

The only problem it is very very easy, trivially so. Harder skills aren't unlocked until you've done the whole thing on Normal (=Easy). 
Eternium,. 
Okay so once you finish the main game and can then replay on heroic skill, it gets a bit tediously hard on bosses at least. I've gone from dying 3 times in the entire game to dying at least 3 times in each map.

Still it was well worth the money.... It would definitely be a LOT better as a PROPER FUCKING PAID GAME with: Better animations, themed monsters, more detailed maps, more non-linear exploration and proper RPG stats. The core design for a tablet game is fine but it clearly suffers as a in-app-purchase-bullshitathon. 
Also Got A Few More To Try: 
Total War Battles: Kingdoms
Dungeon Hunter 4
Clash Of Titans
Implosion

All seem quite playable so far. I'm away from the main PC a bit more so some casual time-sinks are becoming useful... 
 
DH4 is pretty good. I've had fun couch coop with my little brothers-in-law on it. 
Total War Battles: Kingdoms 
Or whatever the fuck it's called.

It's hex-based.

Aside from that it looks really fucking nice for a mobile game, in all ways. Very consistent graphics, loads of details, nice effects. If it wasn't hexy it would be tolerable as normal PC game. Which is nice to sit and look at while you wait for a lot of shit to happen.

Gameplay is standard village sim with battles. There's definitely an optimum way to do things and manage resources which I have completely failed to do. Battles are lane-based and a bit tedious but over quickly enough.

Pretty soon you hit a game wall that forces you to either horde a fuckton of resources OR have to fight some fucking online duels. MASSIVE AMOUNT OF FUCK THAT SHIT HOMIE. Duel other players my septic ringer. So I've gone the slowwwww route. But that's okay I'm playing to chill out not for any sort of excitement.

It's the sort of game that works best if you log in semi-regularly to collect stuff, and then for a longer sesh (20 mins) to monitor things more. I think it's quite decent for all it's colossal flaws just because the world is nice to look at. 
On That Subject. Any Other Good Sim / Strat Games?? 
I am finding I am liking the town building / resource collecting aspect of TWBK far more than the actual battling. The world stuff fits in much better as a chillout zone mobile game - check your towns, collect your resources, move stuff around - obviously a big part of this is that it is a really nice, aesthetic world for a mobile bullshit game.

So anyone good any similar games?? With good GFX and a strong style?? 
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