News | Forum | People | FAQ | Links | Search | Register | Log in
Custom Derper.
http://www.youtube.com/user/darrenweekes/videos?sort=dd&view=0&shelf_index=0

I am getting a bit of a geek-crush on the smoothly spoken Englishman that is DAZ with his insightful and thought-provoking series of derping around missing all the secrets and even items that are right in front of him errrr I mean talking about mapping while playing cool levels. So I thought his channel was worth it's own seperate thread - entertaining for players and mapping veterans, and potentially very useful for newer mappers as DAZ does offer some really good views on mapping theory. Also DAZ go ahead and put all your updates in here.
First | Previous | Next | Last
Arrrcee Name Your Map Next Time :D 
Digagagagagagaga 
"Honey Theme of Digs" - https://www.youtube.com/watch?v=9nXTF-c_pCo

What is it with these jam maps and their names? :D 
 
What is it with maps of digs and their names?

fixt 
@Daz 
Sorry, my English is bad. That's problem with map name? :) 
 
@daz I think it's more that it's an incredibly functional 'label,' rather than a creative title. So much that it becomes funny, especially when all the other jam maps are pretty 'creatively' named.

Are there unmarked secrets in this map?

@daz
good review/playthrough as always but I found myself talking back to you a bit. I can't help feeling like some of the general rules you cite/establish do not apply to Digs maps, which arguably(and often reflexively)transcend them. eg signposting, key use, the 'secret' pathway etc.
imho 
This Quake Map Is Doomed 
The Dark Honey by Doomer - https://www.youtube.com/watch?v=yGeZ7YNGJ5k

Trying to pump out these videos at a quicker pace now that I have some holiday time AWWW YEAAHH BOI.

@digs The name is more of a description of what the map is rather than a creative title. That's all. I just found it amusing :)

@drew Yes but this level felt much more traditional than most of digs other releases which is why I felt that was worth mentioning. 
 
"if you can hold +forward and run through the whole map without paying attention to it that's a sign something is wrong with your map"

doesn't that describe a lot of good quake maps and/or basic speedrunning? 
Yeah... 
Don't really agree with that.

Not having locked doors is a valid design decision.

Assuming its made consciously of course.

So that's probably what you're referring to :) 
VEED YOZ 
Map jam 2 stream vod - https://www.youtube.com/watch?v=bIM2wtmY9R0

Inside Your Hive by Ericw (map jam 1) https://www.youtube.com/watch?v=jM_WrI3TK5M 
Hahah 
It's not cockerello.

I think.

In brit you would say cosserello. 
 
Hah, you jumped through that friggin window as well. 
Me Too! 
 
Its Pronounced In English /kozerejo/ 
The r is pronounced like in coherence 
Italy Then? 
 
Galiza 
If you want to get an idea of what and where it is, the country we now know as Portugal was part of the old kingdom of Galiza or Gallaecia and later part of the county of Galiza, when it became independent from it. The non-oficial portuguese languages are very similar to many modern non-oficial galician languages.

If you want a clearer image, take a look at this.

http://www.muturzikin.com/carteseurope/europe.htm

I love to look at them, they are very detailed and big eye-openeers, and that webpage even have some more from the rest of the regions of the world.


* Ijed, by the way, I don't mind how you all pronounce my nick, in fact, i challenge you to find the most original coherent pronunciation.

* Daz, i still have to look at your demos and comments. Thanks for them. I expect you liked playing it ;). 
Entering Thredlevel! 
The unnamed jam1_mechtech :D https://www.youtube.com/watch?v=YVZR8Ift5iE 
 
Don't fault people for not building big maps for a mapping event with a timelimit :( 
Nice Vid. 
But how would you rate the map out of 5? 
Sploosh 
What I was trying to say was that there could have been more to do on the bridge than there was. I don't think the level would have needed to be much larger at all, just divide what was there into small chunks of game play.

Have a silver key where the stairs are currently, then the gold key how it is now. 
 
as good as the honey jam was I dunno, there seemed to be a few entries where people were not sure what they wanted to do or hadn't made much. I felt like I wanted to make a lot but ended up achieving little. Even though mine was fairly sizeable the gameplay area was fairly simple.

I think people will soon be able to make something epic in a short time quite easily. Jam 2 showed what can be achieved. 
Too Short 
Thanks Daz. I wasn't going to enter a map. Just exploring the texture set. After posting a screen shot, Sock said "you just need to create something with an exit trigger."
I'm satisfied with the look of it. Game play accept for the fiends was slapped in there. I'll revisit and expand the map this winter.
I'm happy my little map is in there with those great maps. 
Dicks 
Dearly Departed by Onetruepurple https://www.youtube.com/watch?v=Ay04xI8NGEI 
"I'm Not Quite Sure What X Is About" 
This happens in a lot of videos, and it often leaves me disappointed, because it shows how little research was done beforehand. At the very least you could read through the release thread for potentially vital background information. Especially in a 5-minute map/video this really isn't too much to ask for. 
Yellow Bricks 
I know, yellow bricks in a Honey map. It's fucking insane - https://www.youtube.com/watch?v=LzvmpI3ofXM (Yellow Brick Grotto by Rickyt23) 
Good Rhythm There 
at churning out videos.

When i get time and a decent leg to play all the recent maps i still haven't played (half of 2013 and almost all of 2014 ones), i'll take a good look at those jam videos. I loook forward to them. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.