News | Forum | People | FAQ | Links | Search | Register | Log in
SOULSLIKES!!!
Edited thread to cover all soulslikes including but not limited to:

Demon Souls
Demon Souls Remake
Dark Souls 1
Dark Souls 2
Dark Souls 3
Bloodborne
Nioh
Nioh 2
The Surge
The Surge 2
Sekiro
Jedi Fallen Order (soulslite)
Remnant
Mortal Shell


Part shameless self-indulgence, part recognition that a few #funcers are very hyped for this. I think maybe we should have more distinct threads for hyped releases (like the Doom4 one), should have done it for FO4 and W3 too. Not sure what's next? Dishonoured2? Deus Ex5? Anyway...

So, DS series, you know the score, console-oriented, 3rd person, very dark fantasy, malevolently-situated, uber-difficult RPG. Convoluted layouts, ominous and gritty atmosphere, sporadic save points, respawning enemies, ludicruous boss battles, and legions of dedicated fanboys who spend hundreds of hours learning the combat mechanisms and then discredit any of their passion and promotion of the game by waving their inflated e-penii around and waffling on about "git gud" and other such cretinisms.

DSIII has perhaps the broadest appeal as it has apparently a proper and full PC version and combines the methodical gameplay of earlier DS games with the faster action of BB. Such hype, so wow, so discuss....

Edit: As czg has wisely pointed out, also a useful thread for tips / tricks / tweaks / spoilers / questions / answers / etcs
First | Previous | Next | Last
Pontiff Shitwankfuckflaps 
Okay so this is the DS experience I've been waiting for *rolls eyes*.

Things wot make this fight near impossible:
> Pontiff Fuckturd moves at the speed of sound.
> Pontiff Cuntface seems to have a vast reservoir of near instantaneously recoverable stamina.
> Those fucking flailing fire and magic swords swirl so much shitty sparkly effects around that at any given point I can only see 10% of the screen and that 10% is my rapidly diminishing health bar.
> The 2nd phase Pontiff Twatstench phantom hides behind the original so there's no way to see the fucking attacks coming.

Things wot don't have much bearing on this fight:
> Player skill.

Basically it's like trying to deathmatch against another character with twice as much health as the total of your own health plus every estus flask you own, with the infinite stamina cheat on, in a rave with some cunt sticking fire and magic glowsticks up your nose, until the 2nd phase where it's like that except it's two fucking players and one is partially invisible. FML. 
Lol 
please describe every boss from now on, it's fucking gold :D

But yeah, he sounds hard. I am not sure cos me and Scampie JOLLY COOPED his arse in 2 or 3 attempts :P 
 
I tried to solo him once.
Said "fuck that", went to the dungeon instead, came back 15 levels stronger, summoned two phantoms, stunlocked his scrawny ass in a corner. 
Heh 
When you play offline like shmabrel, do you also lose the ability to summon (and be invaded) by offline bots? 
No U Can Get Invaded. 
Just like Daz's anus. 
Also U Cunts. 
WHERE IS THE SUMMon outside?? I couldn't find it after czg said in IRC. I have been summoned by an NPC once and found a summon but it's nowhere near there. 
Summon 
is between the entrance and the platform you can drop down to grab the ring.

You need to be in "ember" form for it to work.

Another thing to note is that poise has been broken for a couple of days meaning the game has suddenly got exponentially harder for those relying on heavy armour for increased stability.

Also note that you can set a password for summons and summon your friends. Me and one of my friends have played about 25% of the game together and had a laugh riot, this still invites phantoms but you're more likely to succeed against those asshats as a pair. 
Yeah You Need To Pop An Ember 
And there's one NPC summon sign in front of each statue in the area before the fog door. 
Git Gud 
pontiff can be parried. multiple times. he is also vulnerable to bleed. he is much like dark souls 1 final boss - really hard as long as you're clueless about parrying. he's not the only boss with the exact same weakness, btw.

honestly though, the enemy design is pretty irritating in this game. the amount of infinite stamina mobs with 30-hit combos is above enjoyable level, not unlike dark souls 2.

weapon balance is a joke as well. get a straightsword (any will work), invest in physical scaling stats and good infusion, mash attack button like a madman - works on enemies, bosses, pvp players. 
 
I Got Gud So Fuck You. 
Did him in under ten attempts, admittedly by using 11 Estus Flasks at +8, full HP potion, Siegward Brew and an Ember and finishing on about 6 HP. But I fucking did it unlike these cooping asssniffers.

On the other hand Yhorm who gets his own cameo in the intro, went down first go with only 5 Estus used, and that can't all be down to the wonderful Onion Bro lending a hand.

weapon balance is a joke as well. get a straightsword (any will work), invest in physical scaling stats and good infusion, mash attack button like a madman - works on enemies, bosses, pvp players.

Works for me! Love it! 
P.S. I Think... 
...I tried him with a weapon infused with bleed and it didn't seem to do much more??

One thing that was useful was realising that the 2nd phase isn't that bad as the jump attack is fairly predictable.

What's parrying btw - blocking and then attacking when the enemy rebounds? 
 
Yhorm is a dumb fight. If you followed Siegward's quest, Siegward solos him for you with some random magical giant killing sword.

If you didn't, you have to realize that you have to run past Yhorm to his throne, pick up and equip the copy of the weapon that Siegward would be using which has no fucking use except that it has a weapon art that kills Yhorm in like 4 hits.

Or you can try and fight him properly and it takes fucking forever because he has a billion HP and isn't even that interesting to fight. 
@Shambler 
https://youtu.be/1hrh94Dc-h0 <- that video is a good introduction to parries. although it's about dark souls 1, it's still relevant for dks3 in most aspects. some things work different, but the main idea is still the same 
Yhorm Fight 
is a disappointment for sure. but it's a fanservice, as it mirrors one of the demon's souls bosses. too bad they put that gimmick into a mandatory lord boss fight rather than into some optional boss encounter. 
Yes TBH. 
I wish Yhorm had been more dramatic. Having Onion Bro around is always a morally uplifting experience, but I'd have been happy to have to put a bit more effort and tension in.

So far I think my favourite boss has been the Greatwood. Properly fucking bonkers and not that difficult. 
 
Probably your favorite boss because you could have a go at its balls, right?! 
Yhorm 
was one that me and a friend had a few cracks at. We died 2 or 3 times because we couldn't quite figure out how the sword worked exactly.

It was pretty trivial after that.

I've enjoyed playing it mostly co-op, it's been really fun killing mobs and killing bosses. The occasional invasions have been exciting too. 
<3 
Fun Fact 
You can be permanently banned from multiplayer matchmaking by cheaters. So watch out everyone who cares for coop and pvp. From software's attitude to their pc customers is fantastic. 
Next Boss? 
And for this season's show, Shambler "Le Pincushion", is modelling a coat d'arms made of a billion fucking arrows that rained on him from the sky. Not only is this chic garment stylishly glittering with impaled metal, the countless puncture wounds provide excellent ventilation in the armour. And Shambler's flesh.

CUNTS. 
Aldrich? 
will make you his bitch...

I can't imagine doing that boss solo. Saying that though a lot of the bosses scale up with summons and have far more hit-points as a result.

There's a boss called "the dancer" who I could absolutely not kill in co-op that I managed to kill solo because he wasn't so much of a tank. 
 
It was recently discovered that the Miracle "Vow of Silence" works on Aldrich, so if you're doing miracles the boss is a cakewalk because you can just keep casting it to make Aldrich not cast spells for 10 or so seconds.

But for real strats... it's a bit easier once you learn to just always run at Aldrich, and in the second phase just run around in circles to avoid the arrow rain if it does that attack. Everything else Aldrich does you can just roll or ignore. I solo'd it after quite a few attempts, and coop'd it with Daz on his playthrough pretty easily. 
Dancer. 
Fucking desperate. More attempts than the rest of the bosses put together?? Maybe.

I did a lot of swapping around items and armour to try to get the best options....and the one thing that finally helped was doing as few attacks as I could manage whenever I went in to attack. Just one or two unless she was doing that summoning fire shit. Any more and I'd get caught out in the open with some massive unavoidable and obscured-by-swirling-bollox health rapage. 
Champion Cuntdr. 
20+ attempts in a row trying to learn his attacks and what weapons might work
10 more attempts later
2 hours grinding to level up str, getting dark sword, and get weapon upgrades
20 more attempts learning that his attack combos / progressions are randomised
1 more hour grinding to level up str, get titanite chunk
3 more attempts (at this point I was working on a long term plan of ten attempts, then enough grinding for +1 str, then ten attempts, then repeat)

This is with optimising my weapon / armour for the build vs boss (the most anti-melee armour I could have while retaining fast rolling, +7 dark sword with heavy to scale with str), using stamina recovery ring + general health+stamina+weight boost ring + rolling invincibility boost ring + rolling invisibility b2b dex boost ring.

Anyway, bit after that was cool / surreal. Ended up like this:

Shambler: "Well I just gave the fire keeper a set of fire keeper's eyes and she's all grateful and stuff and wtf??"

GF: "Yeah, bitches BE CRAZY..." 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.