News | Forum | People | FAQ | Links | Search | Register | Log in
Quake 5 = Quake Champions
Credit to the people who posted about this, it definitely deserves it's own thread......

Quake Champions trailer: https://youtu.be/sa-6fQyNkZo

The game will feature a "diverse character of warriors" with unique attributes and skills.

Well, fuck. We Overwatch now, boys.
Also will be outsourced to Saber Interactive.

I know, it's impossible appeal at same time for Q1 fans, strogg fans (Q2/Q4) and mp players (Q3/QLive) but this is just something completely out of this world.


Discuss...
First | Previous | Next | Last
New "Duel" 
A developer showcase of the new "Duel" mode:

https://youtu.be/L1KVl4-X0fI

Guess we won't see any 15 - 20 point comebacks any time soon... 
BRB. 
Looking for paint-drying videos instead. 
#141 
The sound in that game would cause me to play on silent. Jesus christ it all sounds so horrible. 
S'okay Guysh. 
The Quake 1 tribute bit is here:

https://www.youtube.com/watch?v=d-TaJO_58ZE 
#144 
I kind of like that he's a bit insane as presented in the actual beta, not the trailer. Kinda wish the Dire Orb looked like the original:

http://quake.wikia.com/wiki/Spiked_Sphere 
 
Sweet jumping blue Jesus and all his goblins and the wee donkey.

How is that "Quake"?

Oh yeah. Willits. 
On That Note 
I was given some additional beta keys if anyone here wants to give the beta a shot. 
Things Keeping Quakeguy From Getting Home 
Can and would make for a simple plotline to base an entire game around. There could be a whole episode of him going through a teleport device And getting Tangled up in an arena shooter dystopian setting. Basically Stargate but with quake and Id themes. There could be a secret map in every episode where he finds himself in every quake setting, and doom; he could go through a portal and find himself a collection of 2d sprites on Phobos. Or find himself in a troma movie. 
Other Things That Could Keep Quakeguy From Getting Home: 
- He keeps getting caught in traffic.
- Boss is a shit and dumps a new load of work on his desk which has to be done by morning.
- Gets a bee in his bonnet about 100%-ing a map, yet just cannot find that last goddamn secret/scrag/rotfish.
- Train strike, so he has to use alternative public transport. 
Ooh Ooh 
and when he does finally find that last enemy which would 100% the level, it's like some poor orphaned baby fiend or something which looks up at him with these big puppydog eyes, and quakeguy just can't bring himself to do it, awwwwwwww. 
Maybe He Has A Shit Sense Of Direction 
That's one of my biggest problems 
Can't Look His Wife And Kids In The Eye 
Not since this happened. He just drinks until they close and sleeps it off on a park bench. 
#145 
Well, this Dire Orb is a spiked sphere.

I like how it animates, and how they kept it low poly. The only real inaccuracy is the color; in Q1 it's brown - purple is the color of the vore's projectile.

Anyway, I still prefer the Q3A character designs. Q3A was the pinnacle of id's art, IMO. D3 had great aesthetic in some places, but not everywhere. And Rage's aesthetic was about junk and trash everywhere, which is not my thing. Not played D4 yet. 
#153 Mankrip 
D4 or Doom 2016 is actually very, very good. If you like slick sci-fi environments there's plenty for you. I fired it up last night for the first time in nearly a year and played their arcade mode. The game is very fast and as close as you can get to the original Doom in this day. Right after that I fired up Quake Live and it's pretty funny how close that game is to Quake Champions. Much more in common as far as movement and other little things than I had recalled.

I agree that Q3 is one of id's high points but there is some amazing design and detail in Rage and Doom 4. 
So According To Chumpions... 
Shamblers have fur apparently:
https://ibb.co/d7Hko5

Sigh. 
That's Because 
they do? 
 
If shamblers have fur - then so does shub-niggurath. Compare their skins - same "texture". 
Huh 
there's no official mention either way in the manual.

found this in the quake wiki:

In Quake, a Shambler is a large yeti-like beast with a blood-stained shaggy coat, a very large mouth displaying enormous fangs, no visible eyes, and sharp claws.

This has been questioned before.

Champions is considered canon, right? 
#155 
Another reason this game sucks donkey balls. 
 
From: Adrian Carmack <adrianc@idsoftware.com>
Subject: Re: Shambler: Fur or no fur?

Not fur.

Adrian


If this doesn't settle it then nothing does. 
Well Then 
everything I know is a lie. 
Just Played 
Sound gets repetitive quickly, but it's good fun. 
Tried It 
Seems alright - plays more or less like what you'd expect a Q3A graphical upgrade to play like I suppose. If the release version has a proper solo/bot mode I might pick it up. Otherwise pass - I'd rather shave my balls with an angle grinder than play online against actual people. 
Nice Multiplayer Hype There :) 
 
 
I doubt it will have an offline mode tbh. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.