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Updated Q1SP MOD - Arcane Dimensions 1.5
Revamped version of the cutting edge next-gen AAA Quake mod with more STUFF and more MAPS, including:

1.5 Maps
--------
* ad_chapters - More themes and portals (Simon OCallaghan)
* ad_azad - The Realm of Enceladus (Maik Franz Xaver)
* ad_tfuma - Terror Fuma (Gavin Edgington/Eric Wasylishen)
* ad_magna - Leptis Magna (Noel Lacaillade/Andrey Saenko)
* ad_metmon - Arcane Monstrosity (Simon OCallaghan)
* ad_zendar - The Horde of Zendar (Simon OCallaghan)
* ad_sepulcher - *Not Available* (Henrik Oresten/Simon OCallaghan)

Download (200mb + 17mb Patch 1):
http://www.simonoc.com/files/ad/ad_v1_50final.zip
http://www.simonoc.com/files/ad/ad_v1_50patch1.zip

Screenshots:
http://www.simonoc.com/files/ad/ad_15_finish1.jpg
http://www.simonoc.com/files/ad/ad_15_finish2.jpg

Readme:
http://www.simonoc.com/files/ad/ad_v1_50_readme.txt
- which you really should read or sock will come round and beat you senseless, particularly since this ESSENTIAL information for players is hidden part way down:

Ammo Resistance
---------------

The Shell and Nail visual resistance is shown with a mixture of red and grey impact particles, a ricochet sound, various smoke chunks flying off
in random directions and the monster screaming in pain.

The Rocket and Cell visual resistance is shown with a small puff of smoke, a different rocket sound, small gibs of flesh (blood particles look odd), various smoke chunks flying off in random directions and a monster scream.

When a monster is hit with a projectile and they have ammo resistance they will ALWAYS ignore pain and not go into any pain animations.

Name Shells Nails Rockets Cells HP Effective
------------------------------------------------------------------
Golem --- 50% --- --- 500 1000
Minotaur --- --- --- 50% 500 1000
Seeker --- --- 50% --- 500 1000
Shambler --- --- 50% --- 600 1200

Stone Knight --- 50% --- --- 75 150
Stone Hell Knight --- 50% --- --- 250 500

Defender --- --- 50% --- 100 200
Eliminator --- --- --- 50% 120 240
Pyro --- 50% --- --- 100 200
Fumigator --- 50% --- --- 100 200

Boglord --- --- 75% 75% 1500 ---
Eidolon --- 75% 75% --- 2500 ---
LichFiend --- 75% 75% --- 2500 ---
Nour --- --- --- 100% 2000 ---

Chthon --- --- --- --- 2500 ---
Shub-Niggurath --- --- --- --- 2500 ---


Footsteps off:
Impulse 120

Pixels off:
Impulse 115
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@spike 
I'm not really looking for kind of argument that causes tension.

I could have decided to file the topic in the "I don't care" department. It doesn't materially impact me.

However, what good am I if I don't cite the reasons this has already been tried and failed.

It has failed every time it has been tried, and history repeats itself. If we called it "Windows DLL Hell" or if we were instead calling it Quakespasm Spiked requiring 32-bit libraries but the 64-bit ones have the same name you'd likely agree with me.

Although without Quake Injector support and support for it in the Quaddicted database, will be interesting to see how the average user would even install them.

-- Or are you under the impression that all these new guys that can't find their Quake folder are manually installing things like Arcane Dimensions and Quoth and then doing the command line themselves like an expert? Haha

Anyway, I did my part to share knowledge. ;-)

This doesn't affect me. And besides, I recommend you go with this.

Will be more fun saying "See I told you, hahah".

To be a good predictor, need to have someone super-smart like you who didn't listen and walked in the minefield anyway ;-)

Will make me look good.

/Anyway, Spike your #1 in my book. Done talking about this boring subject anyway, fun stuff is what I like. 
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