#16 posted by Killes on 2017/05/28 09:50:21
With this source port : 1980x1200 res, uncapped framerate : 2115, yes, two thousand something.
set a nice cap at 120 fps, no mouse aiming weirdness anymore either, its SHARP and so so smooooooth and its not a TC its actually Blood the real!!
fuck dosbox there sorry
It Dont Work Get Z Blood
#17 posted by anonymous user on 2017/05/31 00:36:59
Z blood it's Better and has Multi Player
Trololol
Version 0.768 Is Fantastic
#19 posted by skacky on 2017/06/18 22:07:10
Been playing Death Wish with it and I'm having a blast. It's amazing being able to revisit this masterpiece in high resolution and with more than 20 frames per second. The voxel support introduced with this version makes it pretty much complete now.
The port is also very stable; not a single crash so far. The only problem I encountered was a bug with portals that create halls of mirrors, but that's it.
#20 posted by Yhe1 on 2017/06/23 21:00:52
Hey skacky, were you able to complete finish Death Wish using BloodGDX? is it completely playable?
#21 posted by skacky on 2017/06/23 21:21:20
I haven't finished it yet. I'm a couple maps into the third episode. The only issues I've encountered is the room over room portal and some strange warping on the first map of episode 2 in one of the convoys.
Nice
#22 posted by anonymous user on 2017/06/24 23:48:10
v0.766 (4 June 2017)
1. Added GUI lancher with version check
4. Added time delay in statistics screen
5. All savefiles and config file now stored in user.home folder
6. You can put usermaps in "MAPS" subfolder
7. Userepisodes detecting in subfolders now (ini file and map files must be in same folder)
v0.767 (5 June 2017)
3. Added map v6 support (not crypted, shareware version)
4. Added QFN support
v0.768 (16 June 2017)
1. Voxels support
2. Dynamic fire is workng now (tile = 2342)
3. Added cutscenes (without sounds yet)
10. Added load screen before loadgame
11. Slope tilting added
13. Added akimbo tesla
14. Alpha maps can now be launched
v0.769 (24 June 2017)
1. axisY of mouse more smooth
2. projectiles flying up to parallaxed skies now
6. mario cheat without numbers input will end the level
8. saves game from v1.21 support
17. "fire" effect now working with all palettes
#23 posted by Yhe1 on 2017/07/12 09:36:44
The newest version has proper widescreen support now
Awesome!!
Finally HD Blood !
#25 posted by anonymous user on 2017/07/19 05:51:52
This Might Be One Of The Worst HD Packs I've Ever Seen
#26 posted by aDaya on 2017/07/19 10:34:16
I Just Vomited
Nostalgia For Mid-2000s Rising...
#28 posted by PRITCHARD on 2017/07/19 12:33:37
#29 posted by yhe1 on 2017/07/20 06:44:07
Newest version has ROR support
Latest Version Has Lots Of Slowdown
at least when I am playing Death Wish.
#31 posted by Yhe1 on 2017/07/20 19:30:59
Try deleting the voxels
That Certainly Helps
It could be worth adding a feature where voxels only show up within a certain distance? Kind of a 'level of detail' thing for performance?
As an aside I am running a pretty decent machine. I7 4790k and a GTX 970 gpu, so it's surprising to have performance issues for such an old game.
#34 posted by yhe1 on 2017/09/07 09:34:03
#36 posted by mankrip on 2017/09/09 17:46:39
Now it only needs audio playback on the videos, it seems.
Too bad it requires Java, but I may install Java just to play this.
Too Bad It Requires Java
#37 posted by spy on 2017/09/09 17:54:27
just play the previous version instead (duke32)
#38 posted by yhe1 on 2017/09/09 20:02:56
There is a portable version that does not require installing the java runtime
https://forums.duke4.net/topic/9376-portable-java-and-bloodgdx/
#39 posted by yhe1 on 2017/09/12 05:15:28
Newest version has cutscene audio now
#38
#40 posted by mankrip on 2017/11/04 18:11:29
<a href="forums.insideqc.com/viewtopic.php?f=1&t=5888">Here's another standalone (no Java) launcher.</a>
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