#2 posted by
Kinn on 2018/07/03 12:12:08
TB supports Quack 2 I think now?
You'd still have to learn all the differences in how Q2 does stuff compared to Q1, so it's not a trivial change.
Also, I know nothing about Q2's lighting model, but I doubt you can get it looking as good as what we can in quake now with ericw's new stuff.
#3 posted by
khreathor on 2018/07/03 12:31:31
Afaik there will be proper Q2 light support in next major EricW's tools update.
#4 posted by
Kinn on 2018/07/03 13:56:29
Afaik there will be proper Q2 light support in next major EricW's tools update.
Now that's a spicy meat-a-balla!
#5 posted by
negke on 2018/07/03 14:37:29
I always wanted to make at least one proper Q2 map, yeah. I wouldn't mind a jam-like event, at least to get started, but I don't think I would be up to it right now.
By the way, this may come in handy:
http://maps.rcmd.org/tutorials/q2_mapping_today/
#6 posted by
Ravey on 2018/07/03 14:53:46
It's probably because Quake 2 has more baggage than Quake.
Quake isn't as elegant as Doom in terms of level creation / scalability / lighting / pathfinding / readability of objects, and it's not very rich in terms of content... but it generally works.
Whereas I believe Quake 2 uses radiosity-based lighting (which is apparently harder to work with) and has broken AI and poorer gameplay overall IMO.
You don't slide while standing on slopes, which is nice... however, you still stumble (and levitate in Quake 2's case) on uneven surfaces. Very annoying.
#7 posted by
jcr on 2018/07/03 15:28:44
Something to the tune of "quake2 upstart mapping project" is what I hear in my head. "Q2UMP"? Maybe we can start it as the new tools update by EricW come out.
I'd Be Up For This
But my summer is pretty much "booked" with q1 projects.
I agree that once ericw's Quake2 support goes live would be a perfect opportunity to show it off with a simple jam. If we hold off for that I am in.
Agreed On The Tools
#9 posted by
ionous on 2018/07/03 23:49:33
I've interest in this, but would be pretty frustrated to put time into it and have shitty lighting being my only option. Best wait for the tools.