Even with gamma 0.7 things are barely visible at the first parts of Chedap's map. Is that on purpose? All that detail is hidden in default gamma.
Yes
#2 posted by
chedap on 2019/10/31 14:53:11
It's dark on purpose. Some shadows are intended to be pitch-black. You're not supposed to see the end of the corridor (at first anyway).
FWIW my QS settings are: gamma 1, contrast 1, gl_overbright 1, gl_overbright_models 0
#3 posted by
mtk on 2019/10/31 21:09:38
Im not sure what to do at hwjam2_captaincam's map after getting the silver key.