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Inspiration & Reference
I just wanted to know if people had any links to good websites for either level design inspiration (photos, paintings, concept art, etc.) or just for architectural reference. We had a thread like this on the old qmap, but we know how much good that does us.
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Burn The Witch! 
 
Most Beautiful Libraries 
 
Perfect timing, I've been looking for some good library reference images. 
Paper.blue @ Artstation O_0 
Odd One 
https://johnhw.github.io/umap_primes/index.md.html

I don't understand much of the math behind this one, but the shapes are really interesting, organic somehow. 
Handpainted Animated Pixel Art Landscapes 
From an old calendar / planner called Seize the Day that had these beautiful scenes that changed every month, and had variations for each day... sometimes it'd be sunny, sometime it'd be raining or snowing.

Someone's converted these to HTML5
http://www.effectgames.com/demos/worlds/

Very cool to see that if you click the options button, you can see that all the animation is being achieved by changes to the image palette. 
Thats Just Awesome 
 
#4143 
Mark Ferrari, you don't have to say more.

Here you have his lecture from GDC:
https://youtu.be/aMcJ1Jvtef0?t=5m54s 
Brilliant 
that video could not be more relevant. I can't believe how he made the time of day changes work. This guy is a genius. 
Gilbert Gorski 
 
Great stuff, both the pixel art the the Gilbert artwork. That is some really beautiful pixel art. I'm also really into Gilbert's artwork - the Little Boxes one is an instant favorite. 
The Aesthetics Of Science Fiction Spaceship Design 
The Funny Thing 
that's a master thesis in math and computer science 
Posted This On Discord, 
duplicating it here in case not every funcer is over there:
https://youtu.be/sJkXRDKdAcM 
Reminds Me Of... 
Wow, That's A Nice Castle! 
Picture is ace too, looks like it's floating in the clouds. 
Hohenzollern Is Pretty Awesome. 
 
3D Scans Of Weird Fishes 
with a 3d-viewer.

http://vnhm.de/VNHM/index.php 
Some Utility WADs 
I packed a few of the textures I made into a couple of WADs: one WAD designed to address some issues with the default light textures, and one to expand a little on the default base textures.

https://ubiquitousgame.wordpress.com/2018/10/12/quake-texture-packs/ 
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