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Q1SP (Quoth2) - Slave To A Machine
OK, here is my new map! There have been a l00t of high quality maps/mods to have come out in the past month or so, here's my contribution. This one is for Quoth2 so make sure you have the second part of Quoth installed.

Also note that this level is meant for GlQuake engines, preferably ones with .lit file support for coloured lighting. I would recommend FitzQuake or JoeQuake, both engines have been tested with this map, and work properly. (NOTE: JoeQuake users type "loadsky dragonheart" to view the skybox) Darkplaces has a bug which causes it to remove all of the doors from the map!!

This is a medium/large base map using Daikatana, Doom3 and Half-Life textures to give a tech/industrial feel. Almost 180 monsters on hard. Expect to see random telefraggings and in-fighting!

Here are some screenshots:
http://shub-hub.com/files/images/slave1.jpg
http://shub-hub.com/files/images/slave2.jpg
http://shub-hub.com/files/images/slave3.jpg

And heres a download or two:
http://www.mediafire.com/?nzxcbzl2irx
http://shub-hub.com/files/maps_singleplayer/slave.zip

And heres the mapsource:
http://www.mediafire.com/?elh9vw913wt

Enjoy! :-)
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Nice Stuff As Always Ricky 
Lighting was a bit dark for my taste though, but everything else was great. Brushwork, texturing, gameplay balance, all good.

I'd like to see you do a medieval themed map. 
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