
Sorry To Be Late
#19 posted by
here on 2003/11/03 10:43:09
The castle of pain will be my future sp map
I will change the changelevel ==> heresp3
compiled in a fast vis cause it stop at 93 %
(when it stay 3 hours I turned it off.
For the shambler, I probably delete him , I discover the problem of the secret (on the tower) after uploading my map . I will add a button at the central platform , thanks for all advices . Just a question did I had a room under the first place ? In order to start in good condition ?

Nooo....
#20 posted by
metlslime on 2003/11/03 13:36:53
it was a beta all along!!

DON'T USE QOOLE!!!
#23 posted by Scragbait on 2003/11/03 23:13:25
Sorry for yelling but switch editors now. Qoole has a slick interface and some great features and is easy to learn but it cannot do the math properly at all and you will suffer way too much as you try and build your map. You will have brush seams and misalignments despite perfect edges in the editor and you'll have micro-leaks that are impossible to find. Qoole's floating point operations condemn you to an editing life of constant battle with this broken tool which really takes away from the creative focus of level design itself. As a registered user of Qoole, I finished Scragbait's Estate using it but it would not VIS. I switched to Worldcraft - an Editor I found awkward at first - rebuilding the entire map (2100 brushes - 800 Ents) and it worked fine. For your own sanity - switch editors now. I speak as someone who has spent a lot of hours using Qoole (WinQoole V2.5 - the latest as far as I remember.)

Start Realeasing This Week End
#24 posted by
here on 2003/11/07 03:51:59
ok aguire, if you have time you will be able to be compiled the map I will spin you the map, because I compile it on one 1 Ghz with only 384 Mo of RAM, you am sympathetic. Shambler you are a large break-in testicle! And I will update veryuglycat! Good if not I will reduce waiting of the button to 0 and I go clear up so that it is pushed and I will place one in bottom of them. As regards qoole I will give up because it is true a shit. I must download worldcraft 1.6. I prefer map on gtkradiant and to charge it on another software (before it was qoole). I will pass to worldcraft in any event I have it! Ok i try all to note and to leave you a clean trick ! :)

Veryuglymap
#25 posted by
starbuck on 2003/11/07 05:54:44
actually it's not ugly (quite pretty in places) but i just wanted to say veryuglymap ;(

Yeaaaaaaaaaaaaaaaa
#26 posted by
here on 2003/11/07 07:49:12
veryuglycat of vondur !!!!!!!

Stick With Gtkad If You Know It
#27 posted by
cyBeAr on 2003/11/07 17:22:24
and don't bother with wc

Metlslime:
#30 posted by
- on 2003/11/12 12:39:08
no, this is just the new beta.

Here I Dont Know If You Are Aware Of This,

Underworld Fan:
#32 posted by
metlslime on 2003/11/12 12:41:45
you reviewed it already? that's fast!

It Was A Beta?!
#33 posted by
necros on 2003/11/12 19:24:17
but what's the point? now everyone interested in playing the map has already done so...
i never understood public betas. well, they might work in q3, but in a community as small as this one (for q1) it's not really a good idea...

Especially...
#34 posted by
metlslime on 2003/11/13 00:10:27
if you don't actually tell your audience that they are really beta testers.

What I'm Wondering Is...
#35 posted by
Kell on 2003/11/13 03:26:11
...wtf is the difference in this version?

Can You Explain To Me ...
#36 posted by
here on 2003/11/13 07:59:07
What is the problem in frenche !!!!!

Blah
#37 posted by Bal on 2003/11/13 12:42:15
le prob c'est qu'ils critiquent le fait que tu sorte des maps pas fini publiquement, pour ensuite les reparer et les resortir une fois que tu les consideres finis.
En general les betatest se font plutot en prive, avec quelques personnes que tu choisi, et tu distribue la map publiquement une fois que t'es satisfait avec. De plus normalement Metlslime ne fait pas de news pour des betas, mais seulement pour des maps termine (mais avec toi il est jamais sur vu que tu le precise jamais =)
Voila, c'est pas un probleme grave, mais c'est pas la premiere fois qu'ils en parlent ici a propos de tes maps et que tu comprend pas apparement (moi je sais pas, j'avai pas lu, tu peut remercier scampie encore, c'est lui qui ma demander de venir expliquer ici ce qu'il ce passait ;)
btw, die shrimp!

Heh,
#38 posted by
metlslime on 2003/11/14 03:39:56
if you put what bal said in babelfish for french to english translation, it reads about as well as typical Here text.
#39 posted by
- on 2003/11/14 07:43:04
that's because Bal is frenche

Sorry
#40 posted by
here on 2003/11/17 10:29:03
I know now !
Bal will be my betatester ! :)
thanks scampie
merci bal (putain t injoignable !)

!
#41 posted by
R.P.G. on 2003/11/17 19:24:29
merci bal (putain t injoignable !)
Bal = Putain Fran�aise!

???
#42 posted by
here on 2003/11/26 03:04:08
RPG (very funny ...) go map ===>
Who want to beta test the future version of my map =) ???

What
#43 posted by Luiz Augusto on 2004/05/11 01:03:00
What map editor I use? I use winqoole v.2.5