
@Shambler
#36 posted by
Qmaster on 2013/05/21 19:09:09
Thanks for the crits...
@#10:I'm on it. Current WIP at 70%. Was 55% last week, rough estimate.

Nice Map
#37 posted by
ijed on 2013/05/23 00:30:40
There was plenty of space to dance around the hordes in and things in general showed a lot of potential for future epic-ness.
My demos:
https://www.dropbox.com/s/ccec9pqyomsu7qh/ijedterracity.zip
There's two because I broke for lunch.

Thanks Qmaster
Hey, I really enjoyed this! Thanks for the new map, Qmaster. I played on hard and got all but a few of the enemies (maybe 5 or 6 left) but didn't find most of the secrets. I'll have to look a bit harder next time I play it.
At this point I'm sure I'm just echoing some of the above posts but I should probably make some comments (going from memory, I played it about a week ago):
+ Proper old school feel with a few modern touches.
+ Plenty of monsters to smash!
+ Some good arenas and ambushes, always fair though since there was room to move and cover
+ Plenty of ammo and weapons, no it may not be the most balanced map ever but hey, it's fun to blast through everything. This is Quake after all.
- Some areas looked overly repetetive or bland. Could have used a bit more architectural detail, more varied textures (or both).
- Blue room was nice but far too small, would have been nice to explore this further or omit it entirely since it felt out of place.
- Got stuck in a teleport loop or something (mentioned above), the only way out of it was to noclip and return to the map!
- Got confused for a while because I didn't realise I had to ding the blue altar. I wandered around the whole map 5 times before I figured it out.

Very Cool Map!
#39 posted by
DaZ on 2013/06/08 13:02:19
Wasn't a fan of the jumping stuff the rest was great! VIDEO:
https://www.youtube.com/watch?v=zaoaMc0qDH4

DAZ...
#40 posted by
Shambler on 2013/06/10 13:55:05
What the fucking fuckomy is "cooop" pronounced "cupe"????
co-op
co...operative
Jeez!!

Coup D�etat.
#43 posted by mfx on 2013/06/10 18:08:59

English Like Wot She Is Writ
#44 posted by Mike Woodham on 2013/06/10 18:23:18
Surely, that's co-op d'etat (yeah, but don't call me Shirley)

Jibs
#46 posted by
DaZ on 2013/06/10 20:21:41
That is all. (Hah, I realise I said gibs in the video, lol)

Gibs You Gits.
Gibs with a hard G or go and get fucked jelly-bellies!

Fun Gameplay
#51 posted by Jaromir83 on 2016/03/22 08:03:01
liked second part of the map more than the first vertical room, took me several minutes to figure out I have to shoot the altar though. as others mentioned blue room was nice + too much ammo (played single, may work well in coop, dunno)

3 Years!
how did you even find this post?

RE Shamblernaut
#53 posted by Jaromir83 on 2016/03/22 18:12:24
the map has got high quaddicted rating so I played it
#54 posted by
Joel B on 2016/03/22 19:59:39
Man it doesn't seem like three years.
I remember this being a neat debut release. I guess the "two HUGE maps" didn't pan out though. :-) Life gets in the way...

Lol
#55 posted by
Qmaster on 2016/03/25 15:29:57
Ya the two HUGE maps are still in the works. Crap has it been 3 years!?! The one map is currently swallowed by it's own awesomeness into am uncompileable nightmare (I'm exaggerating somewhat. The map compiles but I get garbage for a pointfile, showing leaks in the middle of brush faces.)
The other map has gone through so many revisions, its ridiculous. But ya, life and all that.
Thanks again, this one was a fun one.