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mankrip, good point, though I think Pentium was the min spec, but I had a 166MHz pentium at the time and still only achieved around 20 FPS, so even that spec probably couldn't handle decoding mp3 at the same time. 
 
The stated minimum specs were a 486 DX4 100MHz with a floating point coprocessor. But it ran like crap on those. 
 
ah interesting, I didn't know there were 486s with FPUs 
 
The truth about designing games about abusive relationships is that the goal is not to harm the abuser, it is to nurture him/her. Because your destinies are tied, so for you to prosper enough to escape, you must help the abuser to prosper too.

I am scared. 
Okay... 
are there any games that do this well? 
None 
I just got quake 1 going in windows 10 using quakespasm and it looks awesome. Trouble is I want to jump right out and play some sp stuff. started out with ad the arcane thing. I have trouble with mods. always used a launcher when I could but can't find one for 64 bit. I have tried and tried to install this but no matter what I do I get the basic quake home screen. I think I followed the instructions to the tee but not working. there is even a guy on youtube showing how and I still cant get it. I consider myself medium literate on computers but can't get this. 
Oi OTP 
Shadesmaster wants to add your SM189 map to Slayers Testament (that Doom2016+Eternal-in-Quake mod).

He'll do all conversions himself. (Q1-->Doom entities)

He just wants your permission. Is that fine? 
Lizard 
You can right click and drag the Quakespasm exe to your desktop and make a shortcut to it. Then you edit the shortcut as seen here: https://www.quaddicted.com/files/misc/Quake_customcommandlinewindows.gif

Here's another example with drakebeta as the mod and ryu1 as the map: https://imgur.com/Qi2aaSN

Good luck! 
Slayer's "i Made This" Testacle 
 
Madfox 
You just coined the phrase 'treasureware'!

At least for me :D 
Eh 
Also, I need a playtester. One who hates my stuff and prefers skill 1.

Email is in the profile :) 
Lizard 
Okay I will give it a try. Thanks 
 
why is there mention of an ICBM launch site in E4M8?

This one won't let me sleep at night still. 
Quake Alt Ending 
Was Hcmsp1 Never Posted Here? 
Just ran across this older Mazu map: https://www.quaddicted.com/reviews/hcmsp1.html

It's a banger FYI. 
More On Ad Maps 
discovered if I drop the console while in the ad map start or any where ad I can type in a map and play it. weird that they don't just come up 
Quake Arcade Tournament Edition Gameplay 
Seeing as no one else had recorded footage, I've taken the time to record some single-player as well as multi-player gameplay of this peculiar port. Many thanks to Shamblernaut who provided me with the MEGA link with everything included.
https://www.youtube.com/watch?v=RTx4JAEzBPQ
https://www.youtube.com/watch?v=dC-1ox671Gs 
Tip For Streamers 
I posted a tip for streamers on r/Quake that I wanted to post here. If you stream or record gameplay for YouTube please take a look.

In a nutshell, consider using gl_cshiftpercent 50 or 25 to make underwater sections easier to see for your audience.
Example image 
#31602 
That's not DM7. The real DM7 is the one in the Nintendo 64 port of Quake, and its .map source is included in Romero's ID1 map sources release.

This deathmatch map you've recorded reminds me of one of the vanilla Quake 2 dm maps, because of the curved staircases against tall curved walls.

Really interesting stuff. 
#31604 
more than reminding, it seems to me that it is a almost exact copy of Q2DM1, as even the items are at the same place. 
 
Townscaper is in Early Access:

https://steamcommunity.com/app/1291340

Build quaint island towns with curvy streets. Build small hamlets, soaring cathedrals, canal networks, or sky cities on stilts. Block by block.

No goal. No real gameplay. Just plenty of building and plenty of beauty. That's it.

Townscaper is an experimental passion project. More of a toy than a game. Pick colors from the palette, plop down colored blocks of house on the irregular grid, and watch Townscaper's underlying algorithm automatically turn those blocks into cute little houses, arches, stairways, bridges and lush backyards, depending on their configuration.
 
Tools Question. 
I'm almost sure this is not the case, but: did the id light tool have its own equivalents of what we now call delay and wait?

I seem to recall they were implemented comparatively late in the game (possibly by Tronyn?).

I checked the one light that seemed a bit contrary to this claim, but that one is a spotlight. 
Err 
Tyrann, not Tronyn. 
 
I think they are not in the id tools but were added within the first year.

Maybe iklite had them? Or arghlite? 
 
Idle thought from watching the Shadow Warrior 3 trailers: I want a game where your character is elderly Steve Buscemi breaking the fourth wall by addressing his fellow kids and every other NPC just being embarrassed by his bullshit. 
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