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Qlaunch Faster Stronger 
The project is still progressing to make it available to all I had to protect my ftp, encode and encrypt the archives.

The only way will be to use the script.
If you want the mods the user will have to go through the sources like Quaddicted the links will be displayed on each mod in the launcher.

The launcher will allow you to install the mods one by one to save space.

If one mod is dependent on another, it will install the dependency on you.

I return work on. 
It's Called The Quake Injector Dumb Ass. 
 
For The Child 
"It's Called The Quake Injector Dumb Ass."

ok child i know quake injector. But I think you're too narrow-minded for me to explain more about why I'm doing this. 
Finding Developers For A Game In The Quake Engine? 
Hey. I'm a bit of a new face in the Quake community, so I'll briefly introduce myself. I started modding Quake about 2 years ago, slowly but surely learning QuakeC. I'm building up a good template for a game (which if you frequent the QM Discord server you might have seen) for usage in a first-person-shooter project similar to Quake. The problem is, I don't have proper 2D art skills, or level design skills. I can only model weapons, props, and code. I wanted to know where could I find other developers interested in such a concept that would like to work with me on a commercial game. 
MarkV FPS Issues 
I can't seem to make the game run above the default 60fps even after fiddling with console commands. What am I missing? 
#32001 
They been swallowed into various blackholes. They might emerge, "when it's ready" etc. 
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