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Hahah 
 
Radiatoryang Has Joined The Quaddicted Team 
...to assist in updating map releases.

Here's a post with some updated requirements that will make adding your maps to the database a bit more streamlined. There's much more info there but here's a TLDR version:

Here's a template for people to copy and paste for future release posts here. Replace the example placeholder with your own data.


MAP TITLE
example -- "Subterranean Library"

MAP AUTHOR(S)
comma-separated list of everyone who made levels in the release... example -- "ChrisHolden, Greenwood, Grue, Heresy, ionous"

MAP AUTHOR HOMEPAGE OR PROJECT URL (optional)
example -- https://alkalinequake.wordpress.com/

EXTRA LINKS (optional)
one link per line, format is (title)|(url)... example -- "ModDB|https://moddb.com"

MAP SIZE ESTIMATE
are these small (~5 minutes), medium (10-15 min), or large (20, 30+ min) levels? help players budget time and expectations

SHORT DESCRIPTION (1-4 sentences)
How many maps? Do they form an episode? If it was a map jam, what were the constraints? What map themes or styles? Any custom weapons or textures or monsters? What mod kit did you use, is it already included or downloaded separately?

TAGS (optional)
Comma separated list of Quaddicted tags. Common tags: "small, medium, large, medieval, wizard, base, slaughter, ad, copper, makkon"... see tagging policy here https://www.quaddicted.com/help/tagging_policy

SCREENSHOT URL
link to a 1024x768 JPG that's under 300 kb + isn't too dark + shows at least one main area


Note: we still might edit or clarify your data, or take a new screenshot if it seems misleading, etc.
 
Tranny Quake 
Fuck Off 
 
Alkaline Map Finished 
The map I posted about in screenshots is finished, Im waiting for it to be uploaded on Quaddicted so im just gonna post it here.
https://www.quaketastic.com/files/hydromadness.zip 
@Mememind: 
 
does anyone know a good bot mod for Q1? looking for bots that are not just omnipresent gods, but actually use tactics, flanking you or stuff like that. 
Sounds Like A PHD-level Problem To Me. 
 
Frogbot The Offical Qw Bot 
no other bot can compare ! 
For Q3 There Was The Mindworks Bot 
Frogbot is decent, as is the Reaperbot, but both suffer from the 'always perfect' Ai design schema. 
#32107 
Made the fatal mistake of clicking that link, and then the even more fatal mistake of clicking on the guy's channel to see what other horrors he's uploaded.

Fucking honest-to-god straight-up psychopath. Silence of the Lambs material. Fucking hell. 
It's Been A While.... 
Hi guys
I just aquired a brand new laptop with (unfortunately) Windows 11 installed, and I am currently reinstalling all my favourite Quake stuff (FitzQuake 0.85, my maps/mods, mapping tools, etc..)
This fucking laptop does not let Quake to run, because the "specified video mode is not available"... wtf ? Even trying to play with compatibility options failed..
Anyone already experienced such issue and have a n idea how to solve it ?
Thanks a lot in advance for your help 
What Driver Is The GPU? 
Also: do other games run? OpenGL, Direct3D etc? 
#32118 
WinQuake run fine (but resolution sucks)...
GLQuake didn't

I also tried Doom3, Doom3 RoE without issues...

Nez laptop.. new issue.. :/ 
.. And 
.. I have an AMD Ryzen 7 5800H @3.2GHz with Radeon graphic + GFx GeForce GTX1650 
JPL 
if it's just FitzQuake picking a default bad resolution (or your config file or command line specifying one) you could try this:

1. start in windowed mode (-window)

2. try to choose the mode you want in the video options menu (use the "test" option first if you want to be extra cautious)

3. or in the console type vid_describemodes and see if the mode you want is in the list.

4. you can choose a video mode in the console by setting cvars vid_width, vid_height, vid_fullscreen, vid_bpp, and vid_refreshrate, then using vid_restart

5. you can choose a video mode in the command line with fitzquake.exe -width XXX -height XXX -bpp XXX 
Did You Install The Drivers Yourself? 
Have you tried reinstalling latest Geforce drivers? 
#32121 /32122 
Ok thanks,
@metlslime: I’ll give it a try and let you know whether it works.
@RickyT33: for the driver install: I bought the laptop with everything installed, not even picked yet any Windows update yet. Latest DirectX 12 driver already installed… but not sure about OpenGL (I didn’t find yet… maybe it is not installed at all: that may also be an explanation.. though…) 
 
You can use the OpenGL Extensions Viewer to verify your GL driver is installed correctly: https://www.realtech-vr.com/home/glview

Any modern OpenGL driver (including Intel) should be giving you OpenGL 4.6, so if the GL version is any lower then you've got something wrong. Also check that the vendor matches your GPU vendor. It will also check your available display modes and pixel formats. 
@metlslime 
That's almost working: I can start Quake in window mode, change the video settings, play, etc... but if I quit, and try to re-run by double-clicking on FitzQuake directly, the same error comes back... like if the settings are just temporary set, and not saved....
I need to restart from window mode to have it working.. with the smallest video siwe available.. 
JPL: 
the way fitzquake does video modes, it first creates a window with a default mode, then reads the config file, and then switches modes. For you that means that, even though the desired mode is saved in the config file, first it tries to create an unsupported mode.

The workaround would be for you to create a shortcut that includes the command line options for the mode you want. Then it will load directly into a supported mode. And launch the game with that shortcut instead of the exe itself. 
#32126 
It works well with a shortcut that embeds directly "-width XX -height YY -bpp ZZ"
I think that's indeed a decent solution.

Thanks a lot for your support: next step is too reinstall mapping tool. 
Just Get Quakespam 
 
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