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Q1SP Release: Hrim_sp1
What do you get? Well a sort of oldskool, runic Quake level, with some custom monsters thrown in for your enjoyment!

screenshots: http://www.hrimfaxi.dk/sider/preview.htm
download: http://www.hrimfaxi.dk/sider/down.htm
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Title 
The download link does not work. It times out. 
Hmmm... 
perdy screenshots, tho 
My Review Of This Great Map Is Posted At My Site... 
Looks Pretty 
getting it now. 
Ugh 
Alternate download link please? 
Cool 
Very nice map! Liked gameplay ideas. Very fun and smart. That bridge puzzle forced my to use noclip tho, but i found out how it works after :) Dragon battle was fun as well.
Good work, Hrimfaxi! 
Alternate Download Link: 
i mirrored it at fileplanet.

http://www.fileplanet.com/dl.aspx?/planetquake/underworld/hrim_sp1.zip

[also added this link to the review at my site] 
Thanks, Underworldfan 
[nt] 
The Short Of The Long Of It 
Corridors too tight, maybe too dark. Great puzzles, good map, good review too. 
Fuck 
I have a respons but I cant post. 
Nitin 
:/

i have no problems posting, i wonder if this is a browser issue?

what browser you using? i am on IE 6.0.

it seems strange some people can post fine and others can not. 
Rrr 
I liked the detalisation and diversity of the designs. The outdoor sections were very nicely done. What I didnt like is the small size of areas - no space to maneuver. Was pretty tough for me with low health/armor deposits.

Also couldnt figure how to extend the brige over lava (bug ?) and the monsters didnt react when you shoot them from distance (qc bug ?)
Alternative ending with the lib was cool idea too 
Underworldfan 
IE 6 here too. 
Speedy. 
tough is good.

besides thats what skill levels are for, no?

some areas are a bit tight, but i kind of thought the "claustrophobic" feel added to the atmosphere.

However, i cant comment on the lava bridge or the secret ending, as i havent played it again yet to try to find them. :/ 
Uwf 
Atmosphere is one thing, but when u cant dodge grenades and evade knights its hard to fight the way I got used to. There are not too many baddies (I played normal) but I was losing health constantly cause it was hard to dodge. And afair all the armors are hidden in the secrets.

lava bridge is not a secret, its where u have to jump on the bar that goes up and down and then scrags spawn.. but the brige doesnt extend after I kill those, and I shoot the suff that looked like it coud be button - nothing worked 
Ok 
I have a pet peeve of having monsters spawn/reveal themselves behind me in tight corridors or rooms. Its very annoying to get mowed down from behind without much warning and not much space to move around in when you have done all the hard work in front of you.

That said, I didnt find it too dark but lighting was pretty average overall. The contrast of the indoor/outdoor areas seemed too different and I thought the last section especially could have been lit better.

On to the positives, a lot of the gameplay ideas were neat, the puzzles were cool and the architecture was impressive even though it seemed a bit messy and haphazard every ow and then. Texturing was very fine and for a first map, its a very successful ambitious effort.

And those imps rocked, if only they had a better more quakish skin though. 
Can I Post Now? 
I try again! For the hundred time.

It looks like some people can not DL from my site if they are behind firewalls. So it is nice that Underworldfan has made a mirror.

Speedy - I have not heard from anyone else that the bridge don t work. Are you sure that the right symbols are shot at?

And yes it is a bit tight andclaustrophobic! That was what I tried to do but maybe I overdid it? 8-) 
Hey I Got To Post! 8-) 
Looks like it was the use of apostrophe that blocked it. 
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