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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
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First Post, First Release 
Hello everyone, I'm looking to get some mods I've made over the years out the door but would like to confirm they're bug-free and functional before I do so. Hopefully I correctly followed the upload procedure.

The mod:
https://www.quaketastic.com/files/tdt0_0_7.zip

Screenshots:
https://www.quaketastic.com/files/tdtm1_1.png
https://www.quaketastic.com/files/tdtm1_2.png
https://www.quaketastic.com/files/tdtm1_3.png
https://www.quaketastic.com/files/tdtm2_1.png
https://www.quaketastic.com/files/tdtm2_2.png
https://www.quaketastic.com/files/tdtm2_3.png
https://www.quaketastic.com/files/tdtm3_1.png
https://www.quaketastic.com/files/tdtm3_2.png
https://www.quaketastic.com/files/tdtm3_3.png

Short summary of the mod:
It contains three maps, new weapon models, and various gameplay changes that aren't particularly groundbreaking.
If you like revolvers and think the Quake monsters have too much health, play it.

There is more information in the readme file. 
Hello Imi74 
Congrats with first release! Solid work, man. Gameplay some unusual with new weapon - it is more powerful (playing on hard), but map layout is outstanding. I need more! 
Congrats 
I'll take a look at this later this week. This looks unique for sure. 
Congrats 
I'll take a look at this later this week. This looks unique for sure. 
Gauging Interest In CPQ Beta Jam (Map Logic Mod) 
So I'm (finally) finishing up development on v0.2 of CPQ, a logic mod that I've been working on off and on for about a year or so (website: http://cpq.1019.net/) and I'd love to run a jam in the near future to encourage mappers to get to know it, and to really put some flexible, dynamic power in the hands of the mappers in this community. It'd also be an opportunity to give me feedback before a final release as there are a lot of different systems in there and there are sure to be sharp edges that need softening. Oh, and the jam would be included in the final release of v0.2.

If anyone would be potentially interested in participating (or would like to do a map if there's not enough participants for a jam) please feel free to reply, or hit me up on Discord (Qalten#1019 and in the Quake Mapping Discord).

If you like to see a playthrough of a "showcase" map I made last year, check it out here: https://www.youtube.com/watch?v=vQ1Wsx2sDJ0 
Imi74 
I played this blind for a video on my YouTube channel as I like to highlight new mappers. Really, really impressive work and I enjoyed it a lot. Played on Skill 1 and like CV I want more!

=======================================

Some impressions.

Pros: maps were great and atmospheric. A bit tight in places but really nice use of your different themes and their different layouts accordingly.

I liked the weapons and gameplay tweaks more than I thought I would. I felt powerful as each of the weapons had a great feel. Overall it's a bit easy BUT after a long work week it was a treat to blow through these levels and just enjoy myself.

Good secrets. When I was capturing b-roll for my intro I saw some secrets I would have liked to have found. Need to go back and play those.

=======================================

Cons: not sold on the weapon textures. I believe they are a little too noisy and too low-fi. I wouldn't recommend revamping them too much but maybe a little bit of clean-up is in order.

Some of the maps were a bit cramped in places. Not a huge issue but always assume someone might want to play these in COOP and maybe leave a little more elbow room in your new maps.

Your exits were not really obvious in a couple maps. You might want to adorn them a bit more.

=======================================

All in all this is great work and I want to play more! Please stay in touch and keep us posted. 
Great News Qalten 
I can't participate but this is great to hear! 
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