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Mapping Help
This is the place to ask about mapping problems, techniques, and bug fixing, and pretty much anything else you want to do in the level editor.

For questions about coding, check out the Coding Help thread: https://www.celephais.net/board/view_thread.php?id=60097
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Jug.wad 
Anyone know where jug.wad came from? It says the file was created on 10/18/1999. I can't find any information about it but I want to use its textures. It has a uniquely 90s techno-factory feel that reminds me of System Shock. 
 
Those textures may be from the unofficial Quake II add-on, Juggernaut. Have a look around for some screenshots and gameplay videos, to see if those are the same ones.

https://www.mobygames.com/game/juggernaut-the-new-story-for-quake-ii 
 
That was it. Thank you. 
 
There doesn't happen to be a Halo mod hidden in the annals of the past, is there? I ask because I think the halo enemies would make sick quake enemies. 
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