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This Is Now The "Map Project Ideas" Thread
We all have 1 billion q1sp ideas each day, right? How about we make a thread where we post our best ideas so that other people might take interest and make the map we want to make but probably won't.
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Hmm 
yes multiple themes is nice. I'm highly intrigued by the idea of Knave-Egypt. Actually, Egyptian stuff has been underdone in Quake. Curse of Osiris was a sweet map.

swamp-void - wtf? 
Hehee... 
...JPL and I were thinking about extending his CMC stuff into a base-egypt (a la Stargate) thingy at some stage, and if Travail ever gets released we might do it. 
How About... 
Wizard of Oz-Void 
Well 
I was gonna suggest Alice-Base, but decided against it. Knave is like the id-base of non-id-base textures. It can go with a lot of different things effortlessly. I did something kind of like Base-Egypt, it was just an Egypt map with some crates and techy-stuff; I wouldn't call it full-blown Base-Egypt though.

And Swamp-Void would be badass. >_< 
Base-Egypt 
Copyright Troyn 2003(ish?) he came up with the idea for TNJ and worked on most of the implementation, imo it totally rocks and I would love to see a map done in that style.

Gotta agree with Than and Metls ideas though, taking a "standard" environment and adding a modifier is a great way to make the old new again.

I would also like to see more "organic" maps like czg did with insomnia with all the flesh paste everywhere, very unsettling and cool to look at. Flesh works well as a 3rd modifier, so you could have fleshy-base-void :D 
What About 
underwater-base-egypt-void? 
PuLSaR 
underwater-base-egypt-void

It is equivalent to Atlandide subject.. isn't it ? 
 
FYI, Underscore used the Base-Egypt theme back in 1998 in Shadowmines, unddm2. Well, maybe more like Tech-Egypt. 
Warp Spasm (Qouth Episode) 
maps 5 and 6 have meattech-industrial-void themes, I'll post teaser screenshots tonight in the beta thread. 
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