News | Forum | People | FAQ | Links | Search | Register | Log in
Quake For OSX
This is a project I've been working on during the last few months, as a way to learn more about Apple hardware and platforms.

There are currently 3 targets: OS X (10.11 - El Capitan), tvOS (9.1 - Apple TV 4th gen.), and a special iOS target (9.3, iPhone-only) designed to be used with a Virtual-Reality viewer such as Google Cardboard (or similar). This last one, I'm really proud of how it looks and works, I simply can't stop talking about it.

Since I currently have no way to share final executables for any of the 3 targets, I'm afraid all I can do is to share the repo with you guys:

http://github.com/Izhido/Quake_For_OSX

The README.md contains instructions to build and run the 3 applications. I'm very interested in hearing any comments or suggestions about any of them.
First | Previous | Next | Last
 
UPDATE: Network support has been enabled on ALL targets. Local network games work flawlessly, and all targets can be servers for all other targets - just imagine, an iPhone acting as a server for a MacBook Pro and a Apple TV :O .

Also, added a Settings bundle for tvOS and iOS VR targets - with this, the usual network settings (server, port, player name, IP address for multiple networks) can be configured through the Settings app in the device, outside of the game, eliminating the need for a on-screen keyboard (for now).

Remember, suggestions and comments are always welcome! 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.