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QuakeDroid - Quake For Android
QuakeDroid is Android Quake that should run on any Android phone made in the last 5-6 years, but has only been tested on 2 phones (one 32-bit, one 64-bit).

http://quakeone.com/quakedroid

Designed to have controls similar to popular mobile games (/cough Minecraft). Went deep on the documentation to try to empower the user.

Does not require Quake to install, it downloads Quake shareware on startup.

* How to put your TrenchBroom/J.A.C.K map on your phone
* Where is your Quake folder?
* Difference between shareware vs. registered Quake
* Put registered Quake pak1.pak from Steam/GOG on your phone
* How to set a startup command line.

The menu has 2 methods of navigation, you can touch items like "Single Player" or manually slide the volume slider bar or use the menu nav buttons.

* Tap-fire (double tap on an Ogre to shoot it)
* Drag-look (like Minecraft)
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Is This Actually Buildable From The Source Vesion On Here? 
I have tried to build this from the source on here in both Linux and Windows, and just get error after error. I have tried this version and git cloned the repository as well with no success. I have no idea if it's the source, the dependencies or just gradle. I have compiled Doom 1, 2 & 3, Quake 1, 2 & 3 and Duke Nukem on both Windows and Linux, but cannot get this to build for Android. Is there an actual step by step guide, as I am obviously doing something wrong if the source does work for others. 
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