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Inspiration & Reference
I just wanted to know if people had any links to good websites for either level design inspiration (photos, paintings, concept art, etc.) or just for architectural reference. We had a thread like this on the old qmap, but we know how much good that does us.
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Text_Fish 
That is kinda neat.... but also gives me an idea for a game. Imagine each of those nested pictures as a "locations" in a point-and-click adventure game, and the only way to travel between "locations" is to zoom in or out to the next one. 
Metlslime 
Nice concept, I'd play the hell out of that! 
And Sed Died.., 
First "Atlantis" games had this concept. 
 
I think I avoided Atlantis because it looked a bit too much like Myst, which bored the hell out of me in the 90's. I'd love to see the concept used in more of a LucasArts/Sierra style adventure though. 
Inside A Cello 
This is everything a Quake map should be:

- unsettling/unfamiliar location
- strong use of light and shadow
- brown

https://www.reddit.com/r/classicalmusic/comments/qzdab2/inside_a_locke_hill_cello_circa_1780/ 
@ Metlslime 
and dirt and dusty! 
Spotted On Discord: 
 
 
 
 
Space Ship Concepts 
This artist draws lots of spaceships, mostly in the "star wars meets robotech" style. Also has some funny ones where it's just a household object (like a potato peeler) redrawn as a spaceship.

https://www.artstation.com/spacegooose 
Balrog 
https://www.artstation.com/artwork/kNma2

it's certainly the best representation of what a Demon should be... 
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