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New Q1SPs: Reign Of Ra / Fatal Steps
Hey all!

I have two small maps within this Q1SP release. I've spent a couple of days this year creating these maps as a way to get back into the SP mapping groove (I released a small map back in early 2016). One of the maps ("Reign of Ra") is more of a standard Q1SP map, whereas the other ("Fatal Steps") is more of a bonus skills/challenge map with several small staged fights. Feedback is always appreciated, and I hope these two maps combined can help get 2018 Q1SP mapping off to a good start. Each one has been designed for easy/medium/hard skill levels. Feedback and demos are appreciated!

"Reign of Ra" - rofra.bsp
Screenshot

This is a small-sized interconnected Egyptian map. It is built around a central atrium with a looping layout for progression. Average playtime will probably be around 10-12 minutes. (40/43/46 monsters, 1 secret)

"Fatal Steps" - fatalstp.bsp
Screenshot

This is a small runic-style "skills" type of map that focuses on movement and timing in fights. There are a series of small skirmishes that will test your in-combat movement in such a way that precise footwork is a requirement to completing the level. I hope "hard" skill lets the map live up to its name. This map was slighly inspired by an old Doom map (can you guess which one?) and one of the setpieces is a direct reference. Average playtime will probably be around 4 to 5 minutes.
(10/12/12 monsters)


Both maps have stock id1 gameplay and are also Winquake compatible. They have been tested with Winquake and FitzQuake 0.85.

Download rofra.zip

Download fatalstp.zip
7 Comments
SM181 - Copper
The theme of the first in the new year Quake Speedmapping event was the copper. We received 6 maps from the these mappers:

Cocerello - https://i.imgur.com/O77EDRg.png and https://i.imgur.com/17zHKnF.png
DOOMer - https://i.imgur.com/CsrqKeu.png
Naitelveni - https://i.imgur.com/ErLsZwu.png
NewHouse - https://i.imgur.com/yvo9r6k.png
SavageX - https://i.imgur.com/bUEYBxv.png

Dwonload SM181 pack - http://maps.quakegate.ru/q1/sm181_pack.zip
34 Comments
Ericw-tools Quake Map Compiling Tools V0.16
This is the continuation of the previous
tyrutils-ericw thread now that the project is renamed.

Website
Github issues - feel free to report bugs / upload screenshots / test maps
Github releases (downloads) page

v0.16 is not the most amazing release because I am still working on fixing lightmap seam issues. However it has 2 somewhat important fixes:

- Fix MarkV .lit rendering (do the color->greyscale conversion in a way that forces MarkV, FTEQW to render identically to Fitzquake, Quakespasm)
- better detection of when BSP29 format bsp exceeds the format limits. Previously it would silently produce corrupt bsp's if you exceeded 64k leafs/nodes without manually enabling -bsp2 mode.
21 Comments
Q1SP: Quenching Urges Of Constant Killing [DEMO]
The latest achievement of the "problematic" "masculine" "skill-shaming" first person shooter culture is finally here: two ridiculously brutal Quoth slaughtermaps by skacky, serving as a small demo of a future episode (to be even more ridiculously brutal).

They're much harder than they're purple, and they're purple as fuck!!!!

Screenshots
Download link
You after successfully beating this

This requires the latest version of Quoth 2.2. Download here.

Don't say I didn't warn you!
11 Comments
Q1SP: The Bizarre Bazaar
A map of a "moderate size" by a certain Doug Wheeler/Bullseye8841.

Screenshot
Download
8 Comments
XMAS JAM: 1024^3 *Updated - New Map*
Ho Ho Ho. Much like Christmas season, this jam event concludes with eleven stones around your waist and elsewhere.

The theme was 1024^3 + AD - the goal being maps with the play space restricted to a cube of 1024x1024x1024 game units while utilizing content from the Arcane Dimensions mod.

The resulting pack features 11 highly varied maps that more or less stick to that rule, by the following authors (click names for screenshots):

Bal
Breezeep
Dumptruck_ds
FifthElephant
ionous
ItEndsWithTens
mukor
Naitelveni
negke
Pritchard
Redfield

Bonus:
Sock

THESE MAPS REQUIRE ARCANE DIMENSIONS 1.6+ AND A SOURCE PORT WITH INCREASED LIMITS


Download:
Arcane Dimensions + AD 1.6 update
Quakespasm 0.93

func_xmasjam2017.zip
+
ad_xmasjam_sock + requires AD1.7

-------
This makes 110 maps total released in 2017.
Congrats to those who actually map!
[Edited by Vondur]
63 Comments
New Q1SP: Shifting Planes Of Existence
A small to medium-sized map, placed inside a diabolical puzzle box featuring a conundrum of shifting planes, devious traps and, of course, a grim horde of monsters.

Features 9 secrets and 3 skill levels (easy: 71 monsters/ normal: 98 monsters/ hard: 127 monsters)

I hope you enjoy my first Quake release! Any feedback is welcomed.

Screens:
https://i.imgur.com/8mUXAhE.jpg
https://i.imgur.com/xoWi1jM.jpg
https://i.imgur.com/6NUb9AG.jpg
https://i.imgur.com/3T0V4jO.jpg
https://i.imgur.com/ADa5kj0.jpg
https://i.imgur.com/N9KIRxx.jpg

Download:
http://www.quaketastic.com/files/movplan.zip

Requires Quoth2_2 and a limit-extending engine such as Quakespasm.
15 Comments
Fifteen Years Of Func!
Looking at the timestamp on the General Abuse thread (Dec 23, 2002,) it seems that Func_Msgboard is now 15 years old, which is way longer than I expected it to last. Thanks everyone, for keeping this messageboard and community active and worth participating in over the many years. Every time things seem to ebb a bit, there is a resurgence, new people join and the maps keep flowing. Cheers, and as Vondur says, go map!
46 Comments
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