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Quake 2 High Resolution Texture Packs
I cleaned up the page at -
http://www-personal.umich.edu/~jim...
The most comprehensive collection of Quake2 single-player/co-op maps, enhanced engines, textures and models on the planet as of January 29, 2010 -
It's worth a look. If you know of any other SP/Co-op maps for Quake2, please post a link in a comment.
24 Comments
The Definitive Frikbot Waypack
The Definitive Frikbot Waypack, by Lightning Hunter:

After working on this for nearly 6 months on and off, I give you the Definitive Frikbot Waypack! Get ready for hours of bot fragging fun!

Description:
This pack adds bot support for nearly 400 user created Quake maps, all extensively tested and perfected by the biggest bot perfectionist (me). It is for use with the Frikbots. Around 167 of these were created from scratch, while the rest were improved by me. When I say improved, I mean that I basically spent so much time updating waypoints by other authors that it probably would have been easier creating them from scratch. I was very meticulous about making sure each and every map had the best bot support possible. I didn't slack off in any one map! For this very reason, I have titled this pack the Definitive Frikbot Waypack. You will not find a more comprehensive archive of Frikbot waypoints - all of them the very best quality. Nothing has been left out, so stop your waypoint searching here.

Please visit the thread here for downloads, more information, YouTube videos of the bot navigation abilities, 24-bit texture packs, and more.
http://quakeone.com/forums/quake-m...

NOTE: The waypoints do not currently work with Quakeworld (Quakeworld needs a different format). I am looking into making a QW version in the future. These should work with every other engine, however.
30 Comments
More Maps At ..::LvL
Ahhh... maps! A number of great maps in this update. The Dreadful Place was ShadoW's entry in the recent NoGhost Map Comp and was a fine submission. Return to the Cistern is Tabuns re-make of Quakes DM5 and Tech Edge is a map full of detail - and plays well too.

* The Dreadful Place by ShadoW - DM/TeamDM 4 - 8 players
* Return to the Cistern by Tabun - DM/TeamDM 4 - 8 players
* Tech Edge by fKd - DM 3-5 player
* Dark Reign by id Software - DM/Tourney/CPMA 2-6 player
* Ciudad de Torres by Guille - DM/TeamDM 8 - 16 players

30 second videos and 360 degree panoramas for all are available.

On a side note, I have very little details about the id Software map, Dark Reign. It appears to me to be a 'work in progress' that has somehow made its way online. If anyone has any more details to its origin, let me know so I can include the information as a note on the review.

..::LvL - http://lvlworld.com/
40 Comments
Q2Episode1 For Quake4
The whole Quake 2 Episode 1 done for Quake 4. Flashback anyone?

Download: http://www.quakeunity.com/file=295...
Screenshots: http://www.quake.de/index.php?news...
118 Comments
Q1 SP: Hrim_sp4 - For Love Of Evil!
So it's 2010 and I think it's about time for some releases! 8-)

Hrim_sp4 is made up of 4 maps.
One startmap, two turtlemaps and one bigger runic map!

The two small turtlemaps are:

Voidscape (From 2004)
Brownie (From around 2006)

The main map in this pack is:

For Love of Evil. (Build 2007-2009)

This map was first a speedmap that made it into a turtlemap and later became a fullgrown Quakemap.

The pack contains no new Qc or new monsters!
It's just me trying to get back to the roots, so no new fancy stuff here, only the good old progs.dat.

I hope you will have some fun with hrim_sp4.

OH! And a HAPPY NEW YEAR to you all!

Enjoy!

Download and screenshots:

http://hrimfaxi.dk/sider/hrsp4.htm
47 Comments
A Roman Wilderness Of Pain By PM And Tronyn Released!
Today we are releasing A Roman Wilderness of Pain, the only set of Quake maps to spend a decade in development! These maps went through many incarnations to arrive in their present form as a modern episode. There is an extensive mod by PM with the episode, including new and modified monsters, weapons, and artifacts (see readme for details). This mod also supports NSOE, and can be used to update NSOE as well (again, see readme).

Download (32 MB):
http://www.quaddicted.com/filebase...

Readme:
http://www.quaketastic.com/upload/...

Screenshots:
http://www.quaketastic.com/upload/...
http://www.quaketastic.com/upload/...
http://www.quaketastic.com/upload/...
http://www.quaketastic.com/upload/...
http://www.quaketastic.com/upload/...

The environment can be described as "variations on metal/temple/hell." Each map has its own manifestation of the general theme. There is a great start map by PM which is well worth looking around for some secret treasure. There are five skill levels and the episode is pretty challenging so choose wisely.

Thanks to our testers Orl, Spy, Stevenaus, and ijed. Merry Christmas!
109 Comments
..::LvL 10th Anniversary Map Pack
Something special this month at ..::LvL. As the
site is turning 10 years on the 30th December, one of the ..::LvL regulars, Combo, has put together 5 map-packs!

The pack are for Clan Arena, CTF, Deathmatch, Tourney and Team DM. There are 76 maps in all, by over 60 different authors - way too many to list here.

Now that should be enough to keep you all busy over the Holiday Season.

Hope you all have a great Festive Season and expect more maps in the New Year.

..::LvL - http://lvlworld.com/

PS. Same person running the show all these years.
6 Comments
Direct3D 8 Porting Project
Baker and mh have been working on Direct3D 8 ports of popular Quake engines. The benefit of this is that people whose video cards have poor-quality OpenGL drivers can take advantage of better Direct3D drivers (many ATI and intel cards are in this boat, apparently.)

Engines ported so far:
* AguirRe's enhanced GLQuake
* Fitzquake
* FuhQuake
* JoeQuake
* TomazQuake
* ZQuake

More info and downloads: http://quakeone.com/mh/
8 Comments
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