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Modelling Help\Screenshots\Requests
It has always been difficult to get decent models for quake 1. So a thread where people can get advice on making models and post a work-in-progress for critiques is long overdue.

Any requests for models may well get met with silence. Specific requests will likely stand a better chance; "I'd really like a knight but carrying a shield" might be better received than "we need a mdler to join our mod remaking counter-strike for darkplaces".
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Will 
Be trying these out today - my skins are typically pretty ugly thanks to bad conversion. 
Skin Group Animation 
limited to like 6 or 7 frames? i have a 12 frame skingroup but it seems to loop before playing the whole thing. T_T

option to manually animate is available, of course, but i finally found something to use that stupid skingroup thing and it's broken. :P 
Correction 
DP has this bug fixed, or was it a limitation in the original glquake?

i can't run that engine to check. :S i'm using quakespasm.

it's not an actual frame thing-- manually animating the 12 frames works fine. 
I Think It's Totally Broken On Glquake 
and might only accept 1, 2, or 4 skins in a framegroup. Or maybe even worse than that. I'm pretty sure 4 works.

Fun fact: fitzquake probably hasn't fixed this. 
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