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Good Find 
I actually digged a bit in there, but I couldn't find it, epoch was the answer ... 
I Still Haven't Installed Bioshock 
just so you're all worried about me 
Anyone Wanna Test My Level? 
Lunaran, you could test it and tell me what you think of the lighting.

180 Monsters on normal
265 on Hard

Love to see some demos!

Anyone:
Ask me to mail you a copy! 
RickyT23 
Relax and wait patiently for answers... 
Oh My Goodness 
ZQuake supports progs.dat in QuakeWorld. I just tested loading marcher and it works. I joined with 4 local players and it worked!

(probably it will crash after 50% but hey I always wanted to play this map in coop) ;)

http://zquake.frag.ru/eng/news/ 
Zquake 
it's the fitz of qw. Or at least used to be, faithful and all! 
This Has To Be Shared With The World 
[19:39] <Dresk> Can you use warm lighting to entice smiles from family members at a funeral of their small boy's deathkill raping?
[19:40] <BOEUF> mebbe if you also spiked the drinks at the door 
Distrans 
you're Q1 Startrack is on it's way, but youre
email is as weary as Shambler's....

Sielwolf, hope you like the pack! 
GET IN THE VAT 
Wtf? 
:o 
I'm Baaack... 
Japan was a blast! Thank you, Bal, for the Nikko recommendation. We took day trips there and to Kamakura and had a great time. Tokyo rocked as always. Hopefully, I will have some nice pics to show you all soon.

Meanwhile, it looks like lots of good Quakeness came out while I was away. I am downloading now. Hooray!

BTW, someone please invite me to the Steam func_group community ;)

Thanks! 
Speaking Of Steam, 
I love Portal. 
Please Map For The Quake Portal Mod Then! 
Wtf 
is dzip? 
A Compression Tool 
usually used for Quake demos because Quake can access the archive without it needing to be extracted.

But its a bit shit, because if the demo is too big the dzip extra compression stuff (ie. the tools geared towards compressing the demo smaller and better than standard windows zip) are disabled.

I tend to use 7zip for everything to do with Quake; its a good all-rounder that has great compression performance over both zip and dzip in several cases, although you do need to manually extract the archives to use them.

The only compression software that works better in any case I've found (a fair few equal it at times) is winrar - and thats only when using audio files. 
The Thing Is 
Some of us actually like to have our file browsing tools handle archives similar to directories, so arbitrary compressors are a pain in the ass - they throw you out of your toolset.

if you want to have people actually look at your stuff, provide a zipped/tared version. 
Yeah 
but with regular zip/tar, demos compress surprisingly poorly. They're just immune to the regular lzw techniques. 
 
But nobody wants massive downloads when a quick compression can save anywhere up to 10 minutes on upload and download, even more for dialup users.

7zip isn't too arbitrary, dzip neither - both being pretty standard q1 formats (ok 7zip isn't as well known, but its a lot better).

You can get away with standard zip of . . . tar? But every now and again it corrupts the compression or something. I've never once had a corrupt file in 7zip - touch wood.

Cue wood touching Jokes in 5 . . . 
Hehe 
"Arbitrary compressors" ... There's nothing arbitrary about the extremely well established and stable WinRar or 7-zip, they just provide superior compression and a wide range of possibilities to get a good compromise between speed and ratio.

Using the 20-year old zip tech is only interesting when you don't care much about compression ratio, want widest accessibility or are mainly targetting users with low computer knowledge.

And even in the latter case, you can just create a self-extracting archive, just like many installers already do. 
Dzip 
usually used for Quake demos because Quake can access the archive without it needing to be extracted.

I think the reason it's usually used for demos is that it was designed specifically to compress quake demos really well. Quake can't open them. If some of the custom quake engines can, that is a recent development and people have been using dzip long before that :) 
DZip 
can be seen as a multimedia filter wrapped around std zip and usually offers major compression gains while still keeping the speed of zip.

I actually made a brief attempt to see if DZip could be used in conjunction with 7-zip for even more compression, but that didn't seem to yield much. The DZip filter already removes redundancy, leaving little left for any other compressor.

And several engines can load dzips directly since several years; my NehQuake, JoeQuake and any of its descendants. 
Err 
1) It wasn't a demo
2) The file is 249,729b large. doubling the size would mean about one more second of download on my line (i can't even save the file that fast), and this is the smallest dsl you can get around here.
3) you can just create a self-extracting archive and alienate experienced/other os users in turn.

i just don't see a reason to use anything else than zip on such small files besides the oss argument (7-zip?). :) 
Crazybump 
i found this on another board: http://www.crazybump.com/

it can take a typical shaded diffuse map (quake, quake3) and extrapolate a normal map from it with pretty good results...

on top of that, it can render out the regular greyscale map for regular bump mapping as well as make a fake ambient occlusion map based on the normals of the texture.
i've been playing around with it for a bit, and i've gotten really good results with some quake 3 textures. lower res it has a little bit more trouble, but anything over 128x128 seems to be pretty good. 
Crazybump 
Yeah it's nice, good to use along side the photoshop normal plugin to get best results. 
I Only Post On Func While Drunk 
So sup. 
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