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Heh I Did It Too 
Srry Spirit 
Dont Think Its A Reason To Be Sorry 
Like spirit, mappers do it for free. 
Bowie 
 
Well, it's your loss if your map has not one but two pages at the greatest Quake site on the internet and votes and comments are spread. But as Drew said, no reason to care if you don't care, I don't; I like this sentence. 
Yeah 
I mean once you notice a bug, you have two options - fix and update, or leave broken.

Sock and myself chose the latter. I can live with the consequences. :)

Just know that it was never my intention from the offset. And you are right - more testing and I could have avoided it. 
Quake Font Tool 
Ever wanted a nice easy way to type out the Quake system font? Well, I asked the website admin at NFG to upload the Quake font to his Arcade Font Tool.

Just select the font from the drop down menu and type away -

http://nfggames.com/games/fontmaker/ 
 
I always just used this tool, which also gives the proper characters to use in Quake

http://www.quaketerminus.com/hosted/oqnm_4_20/oqnm_4_20.htm 
This 
also includes a speech bubble tool, creates an image at varying sizes etc.
It's more for putting onto images, it's not really intended for making a fancy quake name. 
Damn 
I woke up to a dreary day with replaying some pre-2000 maps in mind, only to find out that Quaddicted is down (?). Have to dig up that DVD backup again. 
 
Sorry, the rest of Fileplanet is being a bitch. No idea why the webserver is dead (is it or is it just slow?) again. Will check later. 
Spare Copy Of Borderlands 2 
I just realised that I bought the 4 pack ages ago and one friend didn't want it and I still have it.

If anyone wants to do a swap for some other game or games of approx equivalent value, let me know (mail andyp.123 on Google Mail). 
Added To Reddit Steam Trades Section 
 
Quaddicted and the wiki are back. I blame systemd and Red Hat and the Gnome pricks. 
 
Those gnomish bastards! 
Fuck Em 
And their little red hats. 
their pricks 
No Need To Fuck Gnome Pricks 
or their little red prick hats. 
Hmmm... I Sense A Shitstorm A-brewin'... 
Not Worried... 
I'm not terribly worried to be honest, deal seems reasonable enough. I can understand why they do it, for every legal Photoshop version there's probably a 100 illegal ones in the wild -- not like this'll solve that, lol. The yearly cost is actually competetive with buying yearly upgrades (in Europe at least, where it's way more expensive) They probably won't wanna screw over their customer base since the backlash would be pretty severe -- apart from their monopoly position perhaps. Besides, CS6 does pretty much everything anyone would ever need and this subscription stuff it totally gonna get cracked and pirated anyway... 
Pirating PS Is Lame 
Gimp can do most of the stuff PS can do and is *free*. A lot of PS pirates are just too lazy to get past Gimp's learning curve, same as with Blender and Max.

Blender, though, is catching up a lot recently, see

http://www.polycount.com/forum/showthread.php?t=72805

I bet the same will happen with Gimp.

2.8 got tablet support and single-window mode already. And there are artist packages like Gimp Paint Studio.

Plus, there is Mypaint which is basically a tablet friendly drawing front end to Gimp. And it is painless to move images between the two, including layers, with Open Raster format.

It really is good enough for most of the people who think they have to pirate PS. Those who really *need* PS probably don't need to pirate it...

In the end, it's not so much about tool X or tool Y, it's about skill and I dare say you can develop those skills just as well in free software.

You cannot pirate skills. 
Mm 
gb, I mostly agree with you, but try finding a job (in CG/VG industry) with only Gimp and Blender on your CV...
For hobbyists though, yeah, Gimp and Blender all the way, especially considering the more people use them, the more likely it'll be that they will surpass their super-expensive cousins (in many areas they have already, for Blender anyways, haven't used Gimp in over 10 years). 
 
If you bring a great portfolio, are you gonna be not hired because it was done in Blender? 
Not Only That, Bal... 
...even though your observation on CV's is spot on. First thing you have to keep in mind is compatibility of what you produce.

Gb's analysis may be sound for the casual user, what we're talking here is WORKING with these Softwares.

Maybe people on this board are prone to thinking Adobe>Photoshop, since it's quite possibly the only tool they'll ever need to use extensively to make texes or maps, but obviously working in Graphics requires a religious knowledge of , at very least, Illustrator and Indesign. These are very different beasts, and you need to have reliable and exchangeable formats and features to keep up with the pace of profession.

And, quite simply, there are NO available freeware alternatives to perform the required tasks.
I'm not a freelancer, and this change of Adobe's policy won't affect me in any way, in the foreseeable future, but I think that people(professionals in the field, I mean) should be consider in depth what lies ahead.

There's a very interesting analysis in one of the pages I linked, down the page amidst the replies, I'll paste it here so I don't have to summarize, hits perfectly the bullseye, if you ask me:


�Adobe's entire reasoning is that the move �frees up our product teams to come up with new innovations faster.�. But,The product teams are still developing the same locally installed applications. The only change is instead of a single on-install activation, it's a once-per-month activation.
The subscription model is great to have, and offers benefits under the right circumstances, but the move to subscription-ONLY has to do with ONLY one thing - forcing people to buy software whether they need it or not.
I bought CS6 Master Collection last year, and I've been thrilled with it, but there's very little they could have added in a 6.5, or even a 7, to incite me to upgrade. Most people could, and did, skip 1 to 2 versions. The subscription model's only purpose is to stop the "loss" from people doing just that.
What people need to realize any time there's a change like this - it's been carefully calculated and structured to guarantee increased profits. If it was such a great value over perpetual licences for the customer, Adobe would would, by necessity, be making less money. They're not going to do that. So they sell it as a good value when, in reality, it'll cost the consumer more money than they'd otherwise have spent. The cases where someone religiously upgraded to every new version of an entire suite are rare.
This is exactly the same as Verizon's recent "Share Everything" mobile plans - in rare cases, a small number of people will save money, but for the vast majority, the rates increase. Unfortunately, consumers have demonstrated their ineptitude to such a degree that corporations can now freely, and convincingly, force moves like this at will. Microsoft will probably be next - make Windows a subscription model so unless you pay a monthly fee, your entire computer stops working. Don't think they're not looking at all the people for which XP still works perfectly fine and thinking "how can we prevent this loss of revenue?" The old answer was to develop something compelling. The new answer is rope customers into paying for the same thing and/or stuff they don't want/need over and over and over and over and over again.


Hmmm... Can it be any good? 
Yeah 
It really depends on the company and the job you're going for.
But it's a competitive market, and for equal portfolios, obviously a company will hire the dude that already knows how to use the in house tools of choice (hint : those are very rarely Blender & Gimp). 
Pacific Rim Trailer 
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