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Shambler played it once and screamed at the asylum demon (first encounter) for 40 mins then uninstalled it. 
It's A 3rd Person Game 
 
Also Shambler Played It With Mouse And Keyboard 
And he was like WHY CAN'T I BIND ROLL TO �? 
 
Does it have FPS mode - the gameplay videos that I have seen are 3rd person?

Annnnnd...we've reached peak func, ladies and gentlemen 
Dark Souls FPS Mode Enabled 
Lol 
"which button do i press 2 make it quake" 
I Think 
When the game is already harder than Shambler's cock at a petting zoo, gimping your view/spatial awareness like that with an FPS mod is not going to end well... 
Looking For A Map I Once Played 
coagula, player starts with SSG and two slime spawns infront, around the corner there is large square with 4 towers in corners, one can jump down to a sublevel for trap/SNG, silver key in the middle and horde zombie/fiend combat with quad damage available, any idea? thanks 
Jesus.bsp 
From coag2 
Wish They'd Let This Loose On Speedrunning Quake 
The big news in the AI research community is the results that Alpha-Go program is getting against top Go players. It's currently leading 2-0 in a five-game match versus one of the world's top players. The previous results on Go have not been nearly this good.

Go, in case you are not familiar with it, is a Chinese board game that is also quite popular in Korea and Japan. It has long been held as the most difficult challenge remaining among traditional board games for creating AI players, because it has a huge state space that resists any sort of search-based approach that has worked quite well in Chess in the past. The new approach relies on neural networks, and its results are amazing so far.

https://deepmind.com/alpha-go.html

They have also researched the capabilities of the neural net algorithms by having them learn to play classic video games from scratch.

http://robohub.org/artificial-general-intelligence-that-plays-atari-video-games-how-did-deepmind-do-it/

Now we can only wait and hope they start to research actually important stuff like Quake speedrunning with this new technology. Because honestly we should be able to enjoy a few years of godlike AI performance in Quake speedruns before they inevitably create Skynet and we few, lucky enough to survive the nuclear strikes, get killed by rocket-jumping Terminators. 
There Is A Youtuber Named Sethbling 
that plays primarily super mario world and minecraft who made a natural selection algorithm to play super mario world and super mario kart.

https://www.youtube.com/watch?v=qv6UVOQ0F44

the thing is that the code is a script for an emulator bizhawk, so you'd have to run the n64 version of quake, unless you severely modified it.

Also Tom Murphy made an AI that plays NES games.
http://www.cs.cmu.edu/~tom7/mario/

which may or may not be more adaptable to quake, I've not looked into it.

TBH it would probably be easier to write an AI from scratch than to use one of these tools. 
There Are More New Maps Than Tronyn Could Ever Review... 
 
Metlslime Spotted 
Looking For A Map I Once Played 
DM, base, several huge rooms crossed by catwalks in different height. thunderbolt available in the highest tier, any idea? thanks 
 
also can not run SP via "quakespasm -game bastion -width 1600 -height 1200 +map dwroae_m3b" any longer after playing DM via "cd ..
quakespasm -game frikbot -condebug -listen 16 -zone 1024 -width 1600 -height 1200 +sv_aim 1 +r_maxsurfs 4000 +r_maxedges 16000 +noexit 1 +skill 1 +r_farclip 16384 +map shady", get "Load Model progs/q2weap...not found" error 
Jaromir83 
Again, the bastion mod was only designed to work with the bastion map.

There is no guarantee anything is going to work correctly outside of those parameters. 
RE Kinn 
ok, worked fine before, works now after reinstall. your Bastion assets (axe, sounds, nail-shooting ogres, explosions...) are simply so good I can not play other maps without them any longer, any way to copy them to other mods pls? 
Also Kinn, While You're At It 
Can you also port Marcher and Bastion to AD plz? 
Marcher And Bastion In AD 
Wouldn't work. The spiders and imps may be essentially the same monsters but the minotaurs are not at all. 
AD-ising My Old Maps Would Be Possible 
...if I had time.

Even if I did have time though, the probability that I would use that time to retrofit an old map is exactly equal to: ( 1.0 / Graham's Number ), not because I don't like the idea, but because I have a very large list of other things I'd rather be doing in Quake :/ 
PS: 
not sure if the DM map I am searching for has got base or quake2 textures, have not find it on Quaddicted under base/dm tags nevertheless, pls help 
Rpdm4 
I Was Kidding 
 
DeepMind Possibly Going To Play StarCraft 
RE Kinn 
so it is impossible to make the Bastion/Marcher features stand-alone, for players to be able to copy them to whichever mod (same as for example HD shambler)? 
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