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Just Played DMC3 While Waiting For A Download To Finish. 
Made the think there should really be more Scythe-like (if you know the Doom pwad) Q1SP community packs with small, action-packed levels. More refined than speedmaps, but not as evolved as your average regular level. Might make for an excellent jam theme, too! 
Can You Give An Example Of Existing Quake Map Like This? 
 
Ok Nevermind, I'm Blind.... 
 
Coagula 
Next jam should be coagula methinks. 
I Agree, That Would Be Neat 
 
Coagula's Been Done To Death 
How about an Asbestos pack?

For those that don't know the rules:

- Only one texture for all solid brushes
- Must include a deadly liquid, only one liquid texture allowed 
Re: Random Jam Proposals 
Day of the Lords-inspired pack? I recently replayed it and it was even better than the first time. Pretty distinct visuals too. 
An Idea 
Travail Sequel Jam Please!!!! 
Zero Punctuation : Quake 
Mmmm 
Sepia strongholds with chocolate shadows...yum 
Jam Suggestion 
AD, Egyptian all the way. 
#27852 
Chocolate ch�teaux actually. 
+1 To Negke 
"small, action-packed levels" means more people delivering maps on time. 
Hrm 
I'd like to try and eek one out... 
Holy Shit, Is This True? 
https://www.youtube.com/watch?v=GAO21FHtqSw

going by what he's saying, you'd basically be better off as a sysadmin or an applications programmer or really anything else.

If what he's saying is generally true, that's really unfortunate :/ 
Killpixel 
It's true.

I know people who make software who make 2-3 times more than they would if they were in the game industry. 
Very True 
There is literally an endless queue of nerdy kids straight out of university who would sell their grandmas to ~ work in games ~ , so you take a bunch of these people on, pay them next to sod all, and when they burn out after a few years of crunch, you just replace them with a bunch more of the same from this bottomless well of gullible dorks. 
 
IMO the only gaming venture worthwhile is making your own games. That is unless you can get a senior position at a big company like Blizzard or maybe a position with an established team like Epic or Id Software. 
But... 
Working in games is pretty cool, I wouldn't trade it for much else (going on 9 years in the industry, barely done any crunch at all).
I'm an artist though, so not like I have much choice anyways.

Most of the devs I've chatted with confirm this though, but many of them chose games cause they say it's more interesting (this is mostly 3D Engine guys though, so doing more cutting-edge stuff really).

Kinn, good companies don't do what you describe to developers though, you usually want to keep developers longer, so pay them a bit better (but not as much as in software yeah). What you're describing sounds more like what is done to basically most of the other jobs though... 
 
#27862 
trenchbrrom 3 looking good 
Game Dev 
hrm, that's a shame. I've read/heard before that for the majority, especially new blood, the games industry will burn you out quickly and make you hate it. I was under the assumption that the average entry level dev position paid around $60k-$70k /yr, not 40.

I've never been interested in joining the game industry proper, it's just striking how shitty people make it out to be. 
#27863 
Hahahaha 
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