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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Let's Do This 
No promises, though. 
Gooooo Map :) 
 
 
YES!! :) 
Ww 
From where you got the azwall textures? I cannot get to remember them. 
 
I'll try one! Nice textures 
4047 
Somebody posted em up on discord a while back
https://drive.google.com/open?id=1GOw_skwhTqv5UAFwDYPw77xdlqgj9tlF
Most seem work in progress. The guy didn't say what the source was and the original names have been for some dumb reason. 
 
Mariteux was the guy who put the wad together. Maybe he can share originals if he's still around. 
@Cocorello 
Here's all the info you need on that particular WAD

https://valvedev.info/guide/alHD 
Thanks, Demptruck_ds 
So if i have understood that well, those azwall textures are textures Id never used but no custom map has used ever before either. I know that there are textures Id never used as I have used them for years for custom maps, but it is hard to believe that in 22 years no one found the rest. 
Some More Wads In Here 
I'll be dropping a dropbox folder here with some wads that might prove useful for some mappers in here.

abAztec.wad will keep being updated with new textures for the next few days, so keep an eye out on that filesize.

https://www.dropbox.com/sh/tw0021k9kpqvbbx/AAA6FNyrH6o_HOKlgUFkognIa 
Extended Deadline 
Sunday July 1st - 23:59 func_time.
Hopefully this will give enough people time to finish their maps - and maybe give others a chance to join. 
Submitted! 
Expect to play it soon! 
Sm184_pack 
Sm184_shambler Included In Above Links 
 
Who's Up For Another Spee Dmap? 
From now till Sunday evening.

Got a metalic theme in mind.

Bit drunk btw, havrnt checked #speedmapping at Discunt. 
Speedmapping Pack 186 Is A Go! 
- Theme is Terracotta. Think of maps like E1M5 and E4M4 (some parts of E4M3, too).
- Deadline is August 26th 23:59 func time (Berlin). So about 4 days left to map.
- Texture wad is provided here: http://www.quaketastic.com/files/texture_wads/sm186tex.wad

Now quit dilly-dallying and :gomap: 
Whoops, Forgot The Email Adress 
Send the maps here: brutusdzd@gmail.com 
Testing 
#4053 @Danzadan 
Link is dead. 
NVM, Found It 
in Dumptruck's Quake mapping Discord. 
Q1SP Speedmap "Simpleton" 
Quake Single Player Speedmap. Made in a bit over 3 hours. Was listening to XTC Mayor of Simpleton when I started. :)

2 secrets, 19 enemies. All skill levels supported.

Screenshot

Download 
SM187 "4h Speed Mapping" 
Sm187 event starts now "4h speed mapping session", maps should be made in 4 hours or under it. There is no specific theme, just pick what interests you personally. Vanilla quake maps. Multiple entries allowed as well.

Deadline would be 24~ hours starting from this point, but maps can be send much earlier of course. You can post finished maps to #speedmapping, directly to me or using my
email mikkou9(at)gmail(dot)com.

Happy mapping times*

Timer (a bit off): http://khreathor.xyz/jam/sm_counter.html 
 
(Clarification: this session was prompted by post #4046.) 
^^^^^^ 
actually #4064 
Sm187 Extension Needed? 
Do you pll need one extension about 12 hours more? Some might have different timezone or bad timing in rl. 
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