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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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BUMP For The Weekend. 
I know of at least two people making something for this. Get involved! 
Sm189 - Doom 25th - Off Course 
Contributing to the birthday cake. Thanks Id.

http://www.quaketastic.com/files/sm189_TBA143.rar

(Built for Quakespasm) 
Cool! 
Is this your first map? 
It Is.. 
..after years of slouching about with Idtech engines.

***TO ADMIN: I posted 2 .rar files to quaketastic and they're identical. "sm189_tba143_02" can be deleted.
First upload and double posted due to the(?) 'inactivity' error. 
Okay Then. 
It's a nice map, though a bit hard.

I received 9 maps total. The full pack will go online sometime within the next 12 hours. 
Sm190: Six Textures 
Create a map in any theme using only six textures as your palette.

Rules: vanilla id1 progs, only six visible textures (no multitexture stuff)

Deadline: December 31st 23:59

Submitting: Drop files here or on quake mapping discord

Placeholder wad: https://goo.gl/qNDH3n 
 
A 10 day speedmap jam?

:qthink: :qthink: :qthink: :qthink: :qthink: :qthink: 
:qthinkred: 
Tis the holiday season, take it at a leisurely pace 
Ofc. 
I'll see about making a map or two. 
Note 
wad linked above is only a placeholder, you're free to use any textures you want (barring multi-texture mash ups). 
 
sm190 ? 
 
sm190 ! 
So That's 
Sky
Teleporter
Water
Ground
Walls
Roof

Job done. 
Sm190 
A little under 48 hours til 2019 and the deadline, enough time for a person to knockout at least 4 speedmaps. Prioritize! 
Ww 
sorry off topic here, but in your sm189 map, I'm still hunting for the 3rd secret... I've got the GA and YA. Any hints? 
Camel 
The megahealth secret? The least obvious secret is kinda stupid, just grab the armor behind you in less than 4 seconds after spawning. 
I See... 
the GA is a timed secret! That's a tough one to crack. Any plans to further develop the map, as was suggested I forget where, or are you done with it? It's a good one! 
My Map 
And Here I Am! 
Good Stuff! 
Great turn out and a bunch of awesome maps.
Pack should be releasing sometime tomorrow afternoon; counting around 15 maps as it stands! 
Sm190_dumptruck_ds_FIXED 
I spaced out and forgot to VIS my map on my final compile. I know... nice work huh? Here's a link to a fixed version for anyone who has not played it. Feel free to overwrite the original version with this one.

I am posting this before the news post has gone live but I doubt the revised map will be included. 
Updated 
Dumptrucks fixed version is now included in the release pack. 
SM191: Origins 
No custom progs. No skyboxes. No custom textures. Just ID1 goodness, as it was in 1996. Try to stay below 1500 brushes.

Deadline: January 20th, 23:59:59 GMT

Progs: ID1, as one might expect.

Wad: The original. https://www.quaddicted.com/files/wads/quakewad.zip

Send completed maps to:
voice DOT of DOT the DOT nephilim AT gmail DOT com

Good luck to everyone. I look forward to seeing people's takes on the classics. 
 
(An actually complete wad of original textures available here: https://www.quaddicted.com/files/wads/id.wad.zip) 
Fuck 
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