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Oblivion For Quake Released
O B L I V I O N

http://digital-eel.com/blog/ob.htm

Oblivion, the "lost Anachronox secret level," for Quake is ready to play. Both single player mode (recommended) and three player deathmatch mode (not tested) have been implemented. No co-op mode, sorry.

Oblivion is probably the first "space level," a level setting later popularized by Quake 3 Arena. Space levels feature areas and architecture suspended in-mid air, starry space or a void. Floating castles. Space stations. Pocket dimensions. That kind of thing.

Oblivion is not a typical Quake level. No room-corridor-room-corridor. Very few monsters. A lot of jumping (which is fun in this level, not a pain in the ass). The level terrain is both your friend and your adversary. If you play the level you'll see what I mean.

As always, comments and suggestions are welcome.

sais@digital-eel.com

(originally posted by Rich)
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I Bet 
I bet that beer swilling hedonist Levelord stole your stuff man. :) 
Sielwolf: 
metlslime said the same thing and I agree, after the current Megatheme, I'm going to run an Oblivion themed Speedmap. 
Start Spot 
Blitz, thanks for your comment. I may update this map and if I do I'll be sure to fix/clip-brush the rox by the start point. 
Hehe 
must be the easiest map i've ever played, not counting start maps. ;) plus, the shambler can't come out of the room, so it's very easy to kill him.

looks nice thought. like others have said, it's too bad this wasn't longer and more expanded upon.

maybe you'll work on other maps? :) 
Or 
you could release the source map and let someone expand upon it... but i dunno if anyone would want to finish it -_- 
Review [by Tronyn] Posted 
Reality Check 
theres been HEAPS of space maps, even in q1 
And Yes I Do Mean B4 This 1 
Find Me One. 
please.

Made in that big year period after Quake's release and before this map's '97 build date. 
Scampie 
Thats good news, looking forward
to that one. 
Stuff & Ty 
My God! 
Couldn't those shots at least be in GLQuake????
Btw, there is a lovely conversion of hipdm1 for Quake3 which does justice to every aspect of the original level. 
The Levelord Speaks 
I just sent a note to Richard and he replied that there have been 1000's of suspended platform levels since hipdm1. "a" may well be right! 
Um 
"since" isn't equal to "before" you know.
everyone knows there are lots of space maps; the question is simply which was first. 
In Fact 
"since" pretty much means "after", and "after" is the exact OPPOSITE of "before" 
Who Cares 
who was first or not? 
Zwiffle: 
The whole world except yourself. Wake up to it ;D 
Yes Zwiffle, 
even Levelord is involved. Right now, this discussion is smoldering at a low intensity but it has potential to flame up. Any day now, Willits, Romero, Spector, and many others will join in and start duking it out. The big guns have been so emersed over the past few years in building next generation product, they have forgotten how to flame (when was the last good industry knockdown dragout? Paul Steed, year 2000 maybe?), and it is up to us to show them. 
Umm 
I guess I don't see the point in arguing which level was the first void map. Anyone care to explain the importance to me? 
The Problem Zwiffle 
is that you are thinking rationally. 
Zwiffle 
I think you owe everyone an appology. 
I'm Sorry 
from the bottom of my heart. Please forgive me. I still don't know what's going on -_- 
 
Shut up donnie, you're out of your element! 
Metlslime 
That's just like, your opinion, man. 
I Never Liked That Film 
but everything John Goodman said was hilarious. 
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