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Jobs & Mappers Wanted
Need level designers for your amazing new mod? Or are you a game developer looking to hire? Maybe you just heard about some job at some company, and want to pass it on to the gang here at Func. Or you're just doing some fun little one-man project and want a little help from a level designer. This thread is the place to announce paid positions at companies, unpaid positions on mod teams, or even just ask for a few maps for your mod.
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Pass Up You Out, Mfx 
You want but not go for the hounds 
 
Nah Spirit 
i just spider around.. 
 
OTP - Ouch. 
It Shall Be So: 
Old Devs feel unrespected but soldier on.
New Devs are enthusiastic but are surprised at crunch.
Management are regarded as idiots but experts at somehow bumbling through. 
Oh Really? 
 
 
I think we create more shit posts shitposting about spam than the spam does

how about we just ignore spam from now on? 
Spam 
... ignored... 
Looking For Level Designer 
Just tossing this out here but I am looking for some level designers to join our studio in Malaysia Kuala Lumpur to come work on a new game we are developing using UE4. Singleplayer FPS game that is more in line with what folks make here instead of the more present day shooters.

I've also got a post with details for general 3d going up at polycount. But consider level design one of the openings we have. :)

http://polycount.com/discussion/164120/streamline-studios-hiring-3d-and-2d-artists-looking-for-tons-of-character-artists#latest 
 
Kuala Lumpur is a bit of commute, don't think I could do that every day from ol' blighty.
Plus being a ginger that close to the equator would mean instant death.

Can't wait to see what you're working on :) 
 
haha then again I hide indoors with AC all the time. 
\o/ 
Skiffy, I tried to e-mail you, to know more, but you didn't registered an e-mail here. 
 
Updated it Adib. 
Former Professional Level Designer 
I see people here using this description a lot: Sock, Scampie, Warren, etc.

I'd like to know: why people quit level design jobs and where do they go after? What are they doing now for a living? 
 
Professional game development is soul crushing no matter how good a studio you're at. Either it's quickly soul crushing or slowly soul crashing. Souls will be crushed no matter what.

Also the kind of level design that we associate with Quake/Doom/etc doesn't really exist in modern game design any more. It's all sectioned off into different departments so noone really gets to feel as if they own the finished product. 
10 posts not shown on this page because they were spam
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