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Jobs & Mappers Wanted
Need level designers for your amazing new mod? Or are you a game developer looking to hire? Maybe you just heard about some job at some company, and want to pass it on to the gang here at Func. Or you're just doing some fun little one-man project and want a little help from a level designer. This thread is the place to announce paid positions at companies, unpaid positions on mod teams, or even just ask for a few maps for your mod.
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Mapper/artists For A Different 3D Game Project 
Hi,

Running an indie game studio making retro games.
I have made two 2D epsiodes of the "russian bear game" and Im thinking of making the third installment as a 3D one using a modified Quake 2 engine.

Im a programmer at heart, so I would love to have someone with an artistic talent on board to make the 3D map as good as it can be.
Check us out at https://therussianbeargame.itch.io/the-russian-bear-game or on Instagram at https://www.instagram.com/therussianbeargame/ where you can se the game and future ideas.

Interested? I hope so! Send me an email at jimmiejohnsson84@gmail.com

Cheers
/Jimmie 
3D Character Animator 
I've bought a human character model that needs some tweaking and a lot of animations.
The model has skeletal animation, but it isn't segmented. I need it to be segmented at the waist like the Q3A models.
Its source formats are Blender, Max, Maya, MilkShape3D, and FBX. Nearly 1750 triangles, already textured.
Some of its stock animations may be reused, if appropriate. I can also provide the animations I've created using Quake's standard player model as reference for this new model's animations.

If interested, mail me. My gmail address is my nickname.
Payment can be done through either PayPal or Bitcoin. Give me a price, and we'll negotiate.

OUTPUT PLAYER MODEL SPECS:

MD3 format, without tags.
Compatible with QuakeSpasm-Spiked.
2 segments (lower body, upper body), split at the waist, Q3A style.
Same width as the Q1 player model.
Animated at 10 fps by default.
If needed, make specific animations at 15, 16 or 20 fps.

Animations:
(+ = compatible with lower body walking)
(* = in midair)

- On land
|-> Waiting (getting ready) (may also be used for spawning from teleport)
|-> Standing
|-> Walking
|-> Running
|-> + Scared (panicking)
|-> + Pain (2 different animations, one from the left and one from the right)
|-> Death (one falling from the front, and another from the back)
|-> Timeout (giving up)
|-> Victory
|-- Ground attacks
| |-> + Punch
| |-> Kick
|-> + Grab enemy
|-> Spin around & throw enemy
|-> Grab item
|-> + Hold item
|-> Throw item
- On air
|-> Jumping
|-> * Idle looping animation while falling from normal jump example
|-> Rolling jump example at 1:38
|-> * Downwards flying kick example
|-> * Upwards flying horizontal spin kick example
|-> * Pain
|-> * Death
|-> Landing (player bends his knees for a moment)
|-> Landing pain (player bends his knees and puts his hands on the ground, and then gets up)
|-> Landing fall (player falls fully flat on the ground, and then gets up)
|-> Landing slide (player stands upright to regain equilibrium, and then bends his body to slide down the slope)
|-> * ledge grabbing & holding (from normal jump)
|-> ledge climbing
- In water
|-> * Dive (from apex of normal jump)
|-> Float (vertical body position)
|-> Transition between floating and swimming
|-> Swim (horizontal body position)
|-> Swimming attack (headbutt)
|-> Swimming pain
|-> Swimming death/drowning 
@anonymous User 
Please,this thread is for people who want to get a member or members for their project or project team.
Spam in GA. 
Ijazz 
I'd be surprised if those were being posted by a human. 
Kinn 
Didn't someone like to an account named anonymous user long ago?
Maybe a couple of months.
Not this one tho 
This Guy Looks Like A Bot 
the "anonymous user" registered account was someone doing a "lul" 
19 posts not shown on this page because they were spam
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