News | Forum | People | FAQ | Links | Search | Register | Log in
WTF! Ph8 Releases "new" Old Q1DM Maps
Ok, so a friend of mine actually had these maps still on his drive. These are from 2002, and weren't released on func because I wasn't here then, and I'd deleted them from *my* hard-drive cause I either gaveup or didn't like them. So I'm posting these for nostalgia sake.

I guess that's a disclaimer - they weren't designed with too much of "what will they think" or even a well playing map. I made these all before I joined any community and were primarily for myself and bot DM. You can tell their build quality is I guess average... little hints of potential.. the best of these maps is PH8DM8 I think, I experimented shadows there...

There is also a single player attempt never finished.

Despite their average/crap quality there might be some decent or workable ideas inherent - so if such an idea strikes you, feel free to use it, I don't care. Also no, I don't have any source files. (Now if only I had my maps from the late 90's and earlier 00's)

So with that said, give 'em a gander:

+ Download (1.4 MB):
http://www.phait-accompli.com/crap/q1/maps.zip

+ Screens:
http://www.phait-accompli.com/crap/q1/screens/
First | Previous | Next | Last
Clarified 
Not newsworthy, I can understand that. 
 
er, the point is that these are the types of maps that aren't even releasable. Even back in '98, the law of the land was you shouldn't release a map unless you'd made something id quality or higher. It's 2004 now, let's not be showing off subpar maps, and esspecially not when you've yet to make anything better.

I made this news becuase you constantly come off as an arrogant twat, and constantly pretend like you've got sooooo much creative skillz and whatever that you can't even contain them within Quake. Prehaps if you took the time showing us how awesomely skilled you are rather than telling us, we'd care you made shitty maps in 2002. 
You're Funny Scampie 
 
It's Funny... 
...cause it's true.


:o ... ;) 
FFS METSLIME 
GET RID OF THAT FUCKING RESET BUTTON ALREADY HOMIE, IT FUCKING SUCKS TYPING AN ESSAY AND LOSING THE DAMN SHIT!�!!!!!1�$%&�^&&&�$"^�^�$^ 
Now Shambler, He's The Funny One. 
 
On With The Future 
phait... you shouldn't have released these :(

keep working on making better things though (commenting on your current work).

don't let all these people get to you.

you gotta KEEP ON KEEPING ON 
><((((�> 
Ok, I downloaded the maps, and I'd have to say I don't think Q1 justifies your capabilities honestly. 
Jesus On Weed 
why oh why we cant be positive people
love++
Id be giving free fuoxetin and vodka if u were around. just wanna see you smile 
Oi 
Electro - update your website ;) 
What I Meant To Say... 
In reply to jsHcK:

I'd say "out of line" is the fairest analysis of what you wrong :P.

The deal is, it's about quality. Whether you've made one map or one hundred maps, if you're releasing good quality maps you'll get respect and interest for that, if you're releasing bollox you'll get criticism (hopefully useful) and incentive to improve.

It's not about being a noob or not. Take Kinn for example - who the fuck is Kinn?? Some random noob no-one knows shit about. He appears with a first released map that's pure quality, and gets due acclaim for it. Of course, you don't have to release something THAT great, you just either release something that's good quality or at least show determination to learn and improve.

As for Phait, well, he's been around long enough and hopefully got enough feedback and advice that he should know what he's doing. But if he just wants to mess around with this stuff, he's not going to get much appreciation.


In short, Phait - go map. 
OMG Bitch. 
"wrong" = "wrote" 
I Will Probably Map Some More 
once I clear up some other priorities, I still enjoy mapping... I could probably pick at another DM every so often. 
The Harder They Come, The Rounder We Get. 
"Do you func_msgboard regulars want the participation of newer and less experienced mappers or not?" - jsHck
I agree! No Fool No Fun.

"you shouldn't release a map unless you'd made something id quality or higher"
Sorry, I am not a classified id map designer,
I just like the game.

You people scare the shit out of me!
Good Job Phait! 
Post #18 
Scampz0rx's post nr 18 just rocks! :))) 
Hmm 
why to release such crap anyway? 
Why? Sadism! 
Omg No 
my dark past is exposed..... 
Hummm... 
I was going to point out that I just posted my lesser map releases to General Thread, but actually I kind of think all maps should be news, just so someone looking for maps later can find them all in news posts. Of course if you later post higher quality stuff to news, then that's a pointer to everything else anyway.

"you shouldn't release a map unless you'd made something id quality or higher"

My only problem with this statement is it implies a comparison must be possible, no apples vs. oranges. In other words, if you fail on almost everything got right, but also have good things not in their maps this is a difficult comparison. One might then be shy about their maps just to avoid this difficulty, and be justified because those with id on the brain will just have a knee-jerk reaction anyway.

I prefer to make up my own mind as to whether to play a map anyway, if that's even reasonably possible just make them available and use truth in advertising. 
BTW 
I've lost so many posts over the years I always copy to clipboard before pressing the reset, erm waitaminute, submit button. 
Spentron: 
"id quality or higher" is the acid test, and really just means 'doesn't leak, something of a defined theme, brushwork / gameplay / lighting all show some work was put into it'. Until you've built and learnt enough to do at least that, releasing maps is silly and any comments gathered on the maps are common design sense anyway.

You look at these maps, it appears as though they'd been slapped together, mere box maps. Generic comments apply, "use more detail, define your theme better, source lighting". This isn't a case of someone making something so differant that it can't be compared, it's someone making something that's just crap.

And since this is a level design board, not a players forum, the expectation for quality is raised above 'is it fun?'. We expect at least some work done and for there to be something worthwhile about the maps. Your decision to play the maps doesn't mean even truthful advertisment of them to such an audience is a hot idea.

Anyway, the bigger issue is that releasing older maps is great when you have some body of work out already and people really like your stuff. It can be interesting to see where your favorite mapper's roots are. But Phait doesn't have anything more besides a single map and cocky holier than thou attitude. 
Ass 
"Phait doesn't have anything more besides a single map and cocky holier than thou attitude."

I really would like to know where you get this idea from. I can only recall saying honestly yet humbly that I know I have potential but was always hindered by my weakness in layout design. I've never stated or felt I was better than anyone. There's alot of nice work done here to aspire to. 
Bitches 
Stop using my fucking phrase, I'm copyrighting that shit already!! 
... 
Stop using my fucking phrase, I'm copyrighting that shit already!!

You can't copyright something that is in the public domain. You had your chance and you blew it, Shambler. 
Scampie 
'doesn't leak, something of a defined theme, brushwork / gameplay / lighting all show some work was put into it'

Wow, I think I actually did that.

As this possibly the site most coherently supporting Quake SP, actually "fun to play" is at least worth a mention here for Quake maps but I can see anything for another game should be a bit better or at least more interesting.

I haven't looked at Phait's maps actually, but then if it was up to me there's only been maybe 3 DM maps in the history of man worthy of a news item. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.