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Doom4
Doom4 has been announced, id are looking for people, if you are that person, and are good at what you do, have a look.

http://www.idsoftware.com/

Doom4, discuss it or not.
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Yup thats it, speedup does it nicely :)

And this - remove the shiteass Instagram sepia/brown-out/golden whatever layer: http://imgur.com/a/AOv6q#0 
Great 
 
Wow Nice !!! 
That would make a nice mod !! 
Yes 
i would play that. 
How Is That Not Obviously Better? 
 
 
you know, i wasn't as weirded out by the unnaturally fast movement as i'd have thought. 
6.6.16 
I bet this is the target release date. 
I Guess That Still Counts As "Spring 2016" 
 
Actually 
Quite a while back someone discovered 666 is a mistranslation and the real number of the beast is 616.
So release date is ..uh, uuhm, spring nxet year or sumething 
Or Maybe 
its just the coming of the antichrist 
Doom 3 Mission Pack 2: Return To Mars And Hell 
I think the trailer and the gameplay videos suck!!!

I like modern variants of true fps like painkiller and serious sam 3 but this doom 4:

-looks boring
-ugly enemy design, lol wtf is that mancubus lol
-shitty violence effects
-nearly not enough enemies, wow how exciting fighting literal UNITS of enemies at a time!
-shitty sounds
-shitty rocket launcher sounds
-ugly, doom 3 inspired visuals
-even more unsensical crate placement than the average in fpses


minor flaws\things that probably bother only me:
-why the fuck is the marine using an exosuit to do badass stuff instead of you know his muscles? jesus christ.

good things:

I like the remix of the original song and sounds.

As a doom 3: dlc number 2 it might work but goddamn what a disappointment! I want my money back! I would just preorder for the principle of seeing a reimbursment for how disappointing and shitty this overly late expansion pack will be! 
Nice Meme! 
 
I Want To See The Footage 
this article is referring to.

"It's incredibly fast"

"It's all about smooth, flowing freedom"

"There are huge, wide environments" 
 
The Quakecon footage was different from the E3 footage. 
 
'article' 
 
I realised today why Doom was so damn scary.
I mean it was ace of course, but it was so damn new, and easy to get emersed in. You weren't thinking. Hmm - Blood did that better, or damn, Half-life weapons were better. 
I'll Most Likely Still Buy It... 
It looks pretty enough for me to enjoy. Sure the Cyber Demon looks like he walked out of Darksiders, and most of the demons lack eyeballs for some reason... but I like the meaty sound scape, environments look pretty sweet too.

Whatever game they come up with will never hold up to the original doom. But then again neither does the Original game have the same sensations that we had when it was first released. Time to move on and enjoy new things.

I do hope the mod tools are better this time round... and don't get released super late like they did for Rage. 
Appropriate Post Number 
MP Footage 
This Video Is No Longer Available Due To A Copyright Claim By ZeniMax 
lol 
 
No news about modding? 
Modding... 
would anyone actually do it? look at how few mods (are there even any?) there are for rage. I think that's why they've gone and made prefab mapping. It looks extremely similar to what you see in elder scrolls games and look at how many new dungeon mods there are.

modding for a modern AAA game is just too time intensive for the average modder. 
 
I think people would have done more with RAGE had the tools not come out a YEAR after the game shipped. 
 
I think the work required to make a game on the graphical level of RAGE is a big turnoff, as well as the massive size of the SDK.

Because why would you use the engine to make mods and maps when they don't really fit in? If you are making something completely out of place, e.g. a TC then you'd want to use a different engine anyway 
 
That's why I think their builtin "map-editor" will succeed for DOOM 4, because it's simply more convenient and you mainly work with prefabs.

Though I do have my concerns on the game-play side of things, from what I have seen so far it reminds me a lot of Duke Nukem Forever - because enemies seem to jump out of random locations at times in linear form + DNF styled kill-moves (which can get old really, really quick).

Plus the game wasn't as fast as I had hoped, felt like Doom 3 running level at best, especially the HL styled scripted sequences slow the action down. Also everything but hell looks like a boiler-room to me?! 
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